|
Category: MiscellaneousMook HUD (Player, Group, Target, Implied Target) |
*Health and power gauges in Player, Target, Implied Target, and Group windows made larger for easier at-a-glance viewing.
*Heath and power Curr/Max and % text overlayed over bars where permitted by available (and functional) DynamicData.
*Added F2-F6 labels to group window.
*Added Power gauge and Level to Target and Implied Target windows.
*Increased size of conc bubbles in Player window and decreased size of debuff icons in Group window to make all 4 windows a consistant height
*Update* Updated for new con system 02/17/05. Both systems supported and appear to be functioning correctly. *update to update* You can once again right-click the target window to get the menu that you previously could. (Inspect, who, tell, Window Settings.)
---------------------
Installing
Note: Gauges.DDS should be placed in the Images subfolder of your mod folder.
Getting further help installing
Requesting changes or reporting bugs for this mod.
|
File Statistics |
User Rating: |
|
Downloads: |
7063 |
Views: |
46523 |
Favorites: |
6 |
Uploaded By: |
|
Last Modified: |
05-03-2005 04:14 AM by Deathbane27 |
|
| |
|
|
|
09-10-2008, 12:16 PM
|
|
A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
|
MookHUD.zip
Hi,and great welcome to all the members of this forum and I am new to this site.
.................
smith
Foreclosed Homes
|
|
|
11-12-2005, 01:54 AM
|
|
A Forest Scavenger
Server: Antonia Bayle
Forum posts: 15
File comments: 2
Uploads: 1
|
Missing player debuffs
Your mod is missing the player debuff icons which are now added to the default player window as of live update #16. It also is missing the spells active on the target and implied target windows (which really doesn't bother me at all).
|
|
|
03-15-2005, 01:04 AM
|
|
aka Mook
Server: Nektulos
Forum posts: 1451
File comments: 26
Uploads: 22
|
|
|
|
03-01-2005, 10:40 PM
|
|
A Grassland Beetle
Server: Befallen
Forum posts: 61
File comments: 18
Uploads: 0
|
Any chance you can make a 1600X1200 version of this?
|
|
|
02-18-2005, 05:36 AM
|
|
A Darkpaw Brute
Server: Nektulos
Forum posts: 42
File comments: 2
Uploads: 1
|
You're Amazing
I like what you've done to the guages, much easier to read. Very great work!
|
|
|
02-18-2005, 04:29 AM
|
|
Slayer of clock cycles
Server: Oasis
Forum posts: 3464
File comments: 21
Uploads: 24
|
-nm- I dind't read all the updated text
Last edited by Landiin : 02-18-2005 at 04:30 AM.
|
|
|
02-04-2005, 09:07 AM
|
|
A Brown Bear
Server: Kithicor
Forum posts: 13
File comments: 4
Uploads: 0
|
Very nice, just what I've been waiting for.
|
|
|
12-09-2004, 09:37 AM
|
|
A Brown Bear
Server: Antonia Bayle
Forum posts: 11
File comments: 3
Uploads: 0
|
I am enjoying this mod very much.
thank you Death!!
|
|
|
12-07-2004, 06:33 PM
|
|
A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 7
File comments: 1
Uploads: 0
|
I love the look of this mod! It's less EQish and more I dunno, just looks nicer and much easier to read! Wonderful.
|
|
|
12-07-2004, 10:30 AM
|
|
A Crazed Gnoll
Server: Neriak
Forum posts: 20
File comments: 17
Uploads: 0
|
Nice Ui
yeap, I really like this UI mod a lot. It's a relief for my sore eyes, specially after several hours of grinding
I just love them big gauges! Wish there were more mods with big gauges and bigger fonts and BIGGER everything haha, sometimes small is not better
|
|
|
12-04-2004, 12:50 PM
|
|
A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
|
I love the windows but I can't seem to get the colored gauges to show up. I have the gauges.dds file copied into the images folder below my custom ui folder, but it doesn't seem to be working. Any help would be appreciated.
|
|
|
All times are GMT -5. The time now is 01:00 AM.
|
|