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GAME UPDATE HISTORY

Find all Update notes at the Official Forums:
http://forums.station.sony.com/eq2/forums/show.m?forum_id=330

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Game Update 48: (September 3rd, 2008)

- The Guild Hall building projects for Qeynos and Freeport have begun to run dangerously low on resources!  Director Jasmine at the Antonica docks and Director Hezreal at the Commonlands docks are eagerly seeking workers willing to help alleviate the situation.
- During “Breaking Ground” (GU48): The Prophet of Healing, Seeress Ealaynya Ithis, has been murdered and Antonica appears to have been affected! Theories abound as to who performed the deed and towards what end. You may start your own investigation at the Temple of Life in North Qeynos. Meanwhile Evdokia, one of the Plaguebringer’s fervent followers in Gorowyn, has tasks for those willing to help the Disciples of Disease. Won’t she be delighted by the news of the Seeress’ demise!
- Once thought lost to the waters of the Lake of Ill Omen, the ancient iksar city of Veksar has once again been discovered by the adventurers of Norrath!  What has happened in the ancient theater of this once thriving resort city since it disappeared after the Age of Turmoil, and what secrets and treasures does it hold now?  Make your way to the outpost of Omen’s Call, and see if you can begin to unravel the mystery of this risen ancient monument to the pride and power of the Sathirian Empire.
- Guilds can now assign and track points for guild members.  Points can be assigned in many different ways.  New guild permissions determine which members can manage points and which members can receive points.  For more information, check out the Guild Member Points help topic in-game by clicking on the help button (“?”) on top right of the the Guild Window (U).

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Game Update 47: (July 31st, 2008)

- Station Voice is now available!
- Equipment changes have been introduced to improve item progression from levels 1 - 59 worldwide.
- Check out the sections below for details on these highlights and other details of "Storm Break" (GU47).

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Game Update 46: (June 17th, 2008)

- During "Gathering Tempest" (GU46): The ranks of Freeport's Academy of Arcane Science and Qeynos' Concordium have been stretched thin as they attempt to investigate the mysterious and dark storms that have erupted across Norrath. Those wishing to volunteer their services for the investigation are encouraged to speak with the Concordium Pupil Adepts or Academy Apprentices that have been sent all across the world.
- There is a great commotion stirring around Bog Mountain, goblins from all nations appear to be drawn to the halls of Runnyeye Citadel! High level groups can now investigate, should they choose, the new dealings with the goblins in Runnyeye: The Gathering!
- Poisons now have the option to auto consume when they run out.  Check out the "POISONS" section for details.
- Carpenters, inspired by some of the elaborate cloaks adventurers have discovered, have started learning to create similar tapestries for the home.  They have also acquired a few new recipes inspired by Kelethin and Maj'dul craftsmanship.

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Game Update 45: (May 13th, 2008)

- A miraculous event has occurred in North Qeynos. Pilgrims can learn about it from the witnesses at the Temple of Life.
- During "A Prophet Returns" (GU45): There's a mysterious blight spreading across Norrath's cities.  The Celestial Watch seeks to help those suffering from it while servants of the Plaguebringer bask within their cries.  Which will you choose?
- Additional bank space and new functionality to the shared bank have been added.  Check out the BANK section below for details.
- Grey quests are now easier to find, will award adventure experience and, in many cases, will award more achievement experience.
- Coercers and Weaponsmiths and Woodworkers will each find significant changes to their classes.
- Priest single target cure spells have been combined into one spell named "Cure". 

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Game Update 44: (April 8th, 2008)

- The Shard of Hate is now open for high level raid groups willing to try their mettle against the Maestro. The influx of hatred into the world is affecting many throughout Norrath with increased hostility clearly evident.
- You can now choose to show off your equipped bow by displaying it in place of your melee weapons.
- Two new armored wargs have been discovered. Potential owners should look for the new beasts in Kunark. 

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Game Update 43: (March 4th, 2008)

- Shiny harvestables now act like treasure chests!  Loot em' or leave em'!
- Need before greed and Round Robin looting options are added: Players are now given the options to select "need", "greed", or "decline" for each item in a chest or items can be assigned to players automatically in round-robin fashion.
- You can now specify an item rarity level in your group options, such as Treasured, Legendary, Fabled or All Items.
- There are now more amenities available in East, North and South Freeport, including bankers, menders, and mariner's bells to summon transportation in and out.
- Gigglegibber Goblins have expanded their lotto services to the Antonica and Commonlands docks in the hopes of persuading Kunark-bound ship travelers to try their luck (and take their coin...)
- Crafting stations are now available in Maj'dul, in the Golden Sceptre.
- New characters no longer receive an introductory note to speak to a tradeskill trainer.  They now receive a full manual from their local tradeskill society.
- EQII now supports the Logitech G15 Keyboard's LCD display. You can enable/disable this option under Options->User Interface->Game Features. The data sent to the LCD window is extremely customizable.

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Game Update 42: February 6th, 2008
- A new epic quest line is available for every class of adventurer and crafter who has reached level 80.
- The Avatars of the Gods have returned with renewed strength and new members: The Tribunal, Karana and Bertoxxolous.
- New mannequins are available for displaying armor and weapons in your house. You can acquire them from some of your more dedicated and advanced crafting friends.
- Two new UI windows are available: Pet Options and Connection Status. Check out the User Interface section for details.
- PvP armor sets and PvP based writs are now available on the PvP servers.

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Game Update 41: October 17th, 2007

- Frostfell is here!  Visit all the starting cities (as well as some others) and take part in the festivities!
- The secrets to the Sarnak language have finally been revealed, Gorwish is now able to be learned!
- PvP - Killing another player will now reward experience even if the player has their adventure experience disabled.

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Game Update 40: November 13th, 2007 - Rise of Kunark

- RISE OF KUNARK IS HERE!
- To arms! The continent of Kunark has been rediscovered in the waters of the Timorous Deep! 
- The lich emperor, Venril Sathir, has spent the last 500 years nearly conquering the breadth of the land, driving the Di’Zok to make their final stand in the city of Chardok. 
- Suddenly awakened into a hostile world, the sarnak of Gorowyn have begun to explore not only a vast and varied land, but also their own mysterious past -- not stopping for anything that might stand in their way. 
- Will you be able to tame this harsh land, or will you be unable to stop the Rise of Kunark?
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Game Update 39: October 17th, 2007

- The Fear Gate in the Feerrott has opened! The Shard of Fear, a fraction of the Plane of Fear, is now accessible by Norrathian mortals. Only seasoned adventurers traveling in groups should dare look upon this realm of terror and dread. 
- Further sighting of mysterious visitors from Kunark have occurred in the waters near Freeport and Qeynos. See Admiral Marc Grenich in Qeynos Harbor and Livia Montellus in Freeport East to join in the investigations of these visitors. 
- Guild banks have been extended with several new options. See the Guild Banks section below for details.

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Game Update 38: September 12th, 2007

- Rumors have it that Bristlebane has returned. Is this just another joke, or has another deity returned to Norrath?
- The dual wield designation has been removed and replaced with a system that will allow for more variety.
- There is a new Appearance tab in the Inventory window. Items worn here will not convey benefits, but will override what people see on your character.
- The Estate of Unrest is now a persistent instance.

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Game Update 37: July 31st, 2007

- You can now sell items on the broker with more than one character.
- Emerald Halls is now a persistent instance raid zone!  
- You can now buy back items you most recently sold to NPC merchants!
- Items that offer or are needed by quests will now display that information.
- Achievement points spent are no longer locked to a single tree.  When you respec, you will be able to spend them on either tree (up to 50 per tree).
- Crafters now gain tradeskill experience from completing tradeskill writs.

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Game Update 36: June 28,th, 2007

- The final chapters of the Swords of Destiny quest line have been released. See Sir Trodonis in Butcherblock for further information. 
- Not happy with your tradeskill profession? Consult a tradeskill career counselor in Neriak, Kelethin, Qeynos Ironforge Exchange, Freeport Coalition of Tradesfolke or Haven about the possibility of starting over! 
- Coin is now weightless and automatically changes up to the best denominations. No more destroying copper! 
- Ctrl-click an item link or icon to preview equipment, mounts, furniture, and more in the Dressing Room!

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Game Update 35: May 23rd, 2007

- The lost city of Neriak has been rediscovered!
- A new playable race, the Arasai, are now available for players who have Echoes of Faydwer.
- New characters created for Neriak will start in Hate's Envy, an outpost in the Darklight Wood.
- A whole new LFG system is available. Find friends, slaughter foes!
- House moves just became less of a chore!
- PvP players can no longer use zoning to escape combat!
- An additional character slot has been added to all accounts &amp; two for Station Access subscribers!

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GAME UPDATE 34: April 25, 2007

- A new mount is now available. Tame your own fearsome Warg! Talk to Heinrich in the Loping plains to get more details. 
- You can now share many of the quests in your quest journal with others. Even if you've completed them already! 
- The Coercer Class Hat is now available! 
- You can now save and load custom graphics settings. 

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GAME UPDATE 33: March 28, 2007

- A new experience awaits adventurers in Deathfist Citadel. 
- Chapter 2 is revealed in the Swords of Destiny saga. 
- Butcherblock quest lines have been expanded for more questing fun in the new lands. 
- Conjurors receive a new profession hat! 
- A new macro system lets you dress in a hurry for parties or raids!

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GAME UPDATE 32: February 28, 2007

- The Estate of Unrest is now open for adventurous players looking for a challenge!
- The first chapter of the Swords of Destiny quest line has been released.
- New Lore &amp; Legend Quests have been added!  Search the world to learn mastery over Kobolds, Bugbears, Brownies, Minotaurs, Clockworks, and Werewolves.
- Kelethin citizens can now betray and change allegiance to other cities.
- Petitions and help requests no longer require use of an external web browser!

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GAME UPDATE 31: January 31, 2007

- Erollisi Day is almost upon us! Watch for lots of new holiday fun!
- Class hats for Furies, Necromancers, Wardens, and Warlocks are now in the game.
- Spell resist rates have been modified!
- You won't get stuck in combat when your pet charms an NPC!
- Bows will no longer proc on sword swings.
- Carpenters can now make fireplaces!
- Some tradeskill components have been reordered for consistency.
- Some class Achievements have been tweaked.
- Many tweaks were made for PVP balancing.
- The broker has changes for ease of use, clarity, and new functionality.
- Tunarian Wolfsbane locations have been clarified.
- Enemy Mastery Strikes have been paired with the Legend &amp; Lore quests and streamlined to one button.

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GAME UPDATE 30: December 20, 2006

- Visit the Gigglegibber Gh'lad Tydingz in South Freeport, North Qeynos or Kelethin for some holiday quests and the chance to earn a Frostfell tree and wreath.
- Enter the Magic Closet in Qeynos Harbor, West Freeport, Haven, or Kelethin to travel to the Frostfell Wonderland Village. Here you can gather presents to craft wondrous Frostfell goodies, see if reindeer really know how to fly, purchase Frostfell goods, and even assist Mr. McScroogle in an important task. And don't forget to log in each day and claim your extra-special Frostfell present from everyone's favorite Frostfell elf Gardy Giftgiver!
- And that's not all! Frostfell Candy Cane Grab 'n Tag is coming soon! Watch this space for details!

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GAME UPDATE 29: November 14, 2006 -- ECHOES OF FAYDWER (expansion)

- The EverQuest II team is proud to announce that Echoes of Faydwer has launched! 
- Adventure through the lush and magical continent of Faydwer.
- Play the enchanted, powerful, winged race that inhabits Faydwer – the Fae. Or choose to start in Kelethin as a Wood Elf, High Elf, Half Elf, Dwarf, or Gnome.
- Enhance your abilities by finding favor with your chosen deity!
- Customize your character with new Sub-Class specific Achievement Trees. 
- Artisans can enjoy two new secondary tradeskills.  Check out tinkering and transmuting!
- Show off your sense of style with new customizable cloaks and beautiful new armor sets.
- Ride the boats to new exotic locations and discover new heritage, signature, and collection quests. 
- Echoes of Faydwer is available in your local retail outlet or via digital download. 
- The maximum guild level has increased to 60, with new guild rewards and nobility titles. In addition, all guilds can choose various heraldry options for their cloaks once they reach the appropriate level.
- Starting at level 10, all characters who own the Kingdom of Sky or Echoes of Faydwer expansions can now earn and spend Achievement points. 
- Check out the new and improved character generation flow!
- Horses have improved animations across the board. And they have learned how to jump!
- All characters can now wear a second earring. Go, glitter!
- Crafters and consumers alike rejoice over the new secure commission system. 
- We've made many small tweaks to improve the quality of combat.

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GAME UPDATE 28: October 4, 2006

- Tradeskillers can now craft in the fresh air in many city zones.
- The hand of the gods can be felt once again with two new Live Events!

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GAME UPDATE 27: September 6, 2006

- Get more from your practicing your craft with new Tradeskill Work Orders!
- The hand of the gods can be felt with two new Live Events!
- Be rewarded with more experience as a solo or raid player!
- Assassins, Bruisers, Defilers, and Troubadors: Get your shiny new profession hats!

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GAME UPDATE 26: August 9, 2006

- The influence of the gods of Fear and Valor can be felt permeating through Norrath!
- New mysteries await your discovery in Nektropos Castle: Tribulation!
- Embark on new guild raids to earn status, learn valuable tactics, and gear up!
- Through your noble efforts (or dirty deeds), unlock access to blackmarket fences on PvP servers!
- Your leaders have ordered new maps scribed for both cities' adventure yards!

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GAME UPDATE 25: July 13, 2006

- Sell more of your consigned products with new vendor containers!
- Tailors can weave clothing at the height of fashion with new tinted outfits!
- Find a Master I enemy scroll on a PvP server? Get it transcribed!
- Acquire new level 20-39 PvP rewards for your efforts!

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LIVE UPDATE 24: June 14, 2006 -- THE FALLEN DYNASTY (adventure pack)

- The Fallen Dynasty adventure pack is here!
- Sub-combines are gone from crafting, making it easier to get straight to the fun!
- Betray your home city at any level and travel to the outcast city of Haven!
- PvP combatants can now become Exiles, taking on Qeynosians, Freeportians, and other Exiles!
- The all-new consignment system has arrived to make selling your wares easier!
- There is a rise in activity of the Bloodskull orcs and Blackshield smugglers in the Commonlands!
- Nektulos Forest seems to be coming alive, enchanted by a malevolent force.
- Berserkers, guardians, templars, and dirges can show off their own unique profession hats!
- Instanced adventures await with the removal of more access quests and restrictions!
- Newfound powers allow Enchanters to use their control spells in Epic encounters! 

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LIVE UPDATE 23: May 3, 2006

- Powerful adventurers may dare to journey into a new raid zone: The Halls of Seeing.
- Experience Blackburrow as never before with all new challenges and rewards.

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LIVE UPDATE 22: April 13, 2006

- Celebrate the holidays as the Brew Day Festival comes to Norrath!
- Recruit new guild members easily with the new guild recruitment system!
- Explore a dangerous new raid zone in Kingdom of Sky: The Lyceum of Abhorrence!
- Get a haircut or a shave from barbers in your home city!
- New treasures and challenges await in the icy caverns of Permafrost!
- New rewards have been discovered within the treacherous depths of the Obelisk of Lost Souls!
- Great treasures await those willing to risk certain peril in the Wailing Caves!
- Orc tribes across Norrath have formed a dangerous new alliance with the Rujarkian orcs from the Desert of Ro!

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LIVE UPDATE 21: March 23, 2006

- Expansion Reward: Receive bonus veteran reward time for owning Kingdom of Sky!  
- Norrathian merchants now carry a more specialized selection of goods!  
- See your zone reuse timers in a handy new window!  
- Ranged auto-attack now does more damage! 

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LIVE UPDATE 20: February 21, 2006 -- KINGDOM OF SKY (expansion)

- The Kingdom of Sky expansion is here!
- Player-versus-Player servers have arrived!
- New level 50+ tradeskill writs and tasks are now available!
- Compare your current equipment to potential purchases with handy tooltips! 

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LIVE UPDATE 19: February 2, 2006

- New Character Progression has arrived! Choose your final class at level 1, experience new unique progression paths for each race and alignment, and much more!
- Solusek's Eye: New adventures, stories, and rewards!
- Mentor your friends without needing to change your hotbars!
- Adventure writs are now more convenient to obtain and offer clearer rewards!
- The Norrathian Express expands its coin and item delivery service between Qeynos and Freeport!
- Many house vaults gain some extra space!
- Enjoy a plethora of enhancements to the user interface!

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LIVE UPDATE 18: December 20, 2005

- 'Tis the season for Frostfell time!
- Find quest givers easier with new quest indicators!
- Want to know the reward for completing a quest? No problem!
- New horses have been trained for Level 40 guilds--Mistrunners and Nightmares!
- Subclass armor has a new look and class-tailored stats!
- Get ready to explore the new Fallen Gate! 
- Summoned pets get more distinct looks!
- New enemy mastery choices at level 52!
- New EQII Expansions Reward: Receive bonus veteran reward time for owning Desert of Flames!

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LIVE UPDATE 17: November 30, 2005

- Purpose tags explain NPC roles at a glance! 
- Adventure writs added for high-level players!
- All characters now run faster!
- The Ruins of Varsoon now offers improved challenge and loot!
- Lots of armor pieces have updated appearances!
- Change the size of your hotkey icons to save (or take up more) screen real estate!
- UI modders can more easily track changes to the user interface!

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LIVE UPDATE 16: November 9, 2005

- EverQuest II celebrates its first birthday by introducing Veteran Rewards!
- Griffon tamers are seeking your assistance in the Thundering Steppes and Nektulos Forest!
- Give the residents of Norrath a fresh look with the new SOGA character models!
- Two new iksar scale patterns now available for each gender!
- Crusaders, Mages, and Priests can now equip symbols in their ranged slot!
- Carry extra ammo in quivers you can equip!
- Using clickable items is now even easier, and food and drink get their own inventory slots!
- Population and item improvements made in some of Norrath's deadly dungeons!
- Can't reach your spirit shard? Now you can have your spirit restored... for a price!
- Guild quest raids now scale according to player level and reward additional status!
- The user interface gets a spiffy new look!

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LIVE UPDATE 15: October 19, 2005

- Explore a haunted house and face frightening fiends as Halloween comes to Norrath!
- All male player races now get to go shirtless!
- Level 50 crafted armor gets improved stats!

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LIVE UPDATE 14: October 5, 2005

- Try your luck at the Gigglegibber Goblin Gamblin' Game!
- No more run-speed reduction with stealth and invisibility!
- Tell at a glance if you don't have enough power to use a spell or art!
- Imbued item recipes now available for level 50+ crafters!
- Many user interface windows have a new look! 

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LIVE UPDATE 13: September 13, 2005 -- DESERT OF FLAMES (expansion)

- The Desert of Flames expansion pack is here!
- The long-awaited combat changes are upon us!
- View your faction standing and character details with the improved Persona window!
- Guilds no longer rely on patrons, so all members can contribute!
- Is your wood elf ready to tie the knot, or are you just tired of your surname? Now you can change your last name!
- Aquatic creatures have been banished from the land!
- Group experience debt has been removed!
- Encounter locking restrictions have been relaxed.
- You can now resurrect players that are outside of your group!
- Roleplayers rejoice! You can now use a ` or ' in your last name!
- Sort your Knowledge book by name, level, or category!
- Challenge other players with the new dueling system!
- Share items with guildmates using the new guild vault!

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LIVE UPDATE 12: July 20, 2005

- Change your bind point to anywhere in your home city!
- Invite other players into groups, raids, and guilds when they aren't in the same zone!
- Quest journal now holds 75 active quests!
- Sort your quests by the current zone for each quest step!
- Explore the Shattered Lands with greater freedom and ease of travel!
- Earn experience for your guild by collecting status loot!
- Learning tradeskills is made even easier with new artisan quests!
- Gain coin and better loot from defeating creatures!
- Guilds no longer lose status when members leave!
- Add a new hotkey to toggle between your two most recent targets!
- Lots of user interface tweaks and improvements!
- The quest completion ding is back!
- Mysterious activities around the mines of Norrath introduce our latest live event!

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LIVE UPDATE 11: June 28, 2005 -- THE SPLITPAW SAGA (adventure pack)

- The Splitpaw Saga begins!
- Examining an item now shows which classes can use it!
- Track the progress of your skill growth with the revamped skills window!
- Take 360-degree screenshots of your characters!

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LIVE UPDATE 10: June 8, 2005

- Gnolls are on the move and abducting adventurers!
- Track your collection quests easily in the quest journal!
- Cleaner, smoother fonts added to the user interface!
- Many new waypoints have been added to overland zone maps!

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LIVE UPDATE 9: May 26, 2005

- The quest to rescue the frogloks has begun!
- Experience a new instanced adventure area in Everfrost!
- Explore a new instanced adventure area in the Feerrott!
- Solo writs available for level 45+ players!
- You can now customize your in-game music!

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LIVE UPDATE 8: May 4, 2005

- Experience two new quest-based instanced adventure areas for soloers and small group players!
- Explore a new four-group level 50 epic raid adventure!
- Face danger when traveling on the high seas with new boat rides!
- Managing your guild is even easier with our new improved Guild window!
- Spirit shards absorb automatically when you get near them!
- Status upkeep reductions now visible when inspecting furniture! 
- New treasures added to many epic boss fights!

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LIVE UPDATE 7: April 20, 2005

- Entrance areas to many dungeons now more fun for small groups!
- Command your minion with our improved Pet window!
- Experience smoother griffin rides!
- New guild writs now available for Level 45-50 adventurers!
- Earn guild status points for defeating epic encounters!
- Get the benefits of illusion spells without changing your appearance!

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LIVE UPDATE 6: April 6, 2005

- Sell your merchandise when your character is outside your home or offline!
- New quest paths available for adventurers in many outdoor zones!
- Crafting even more rewarding with new tradeskill reaction bonuses!
- Zone maps now show where other members of your group are located!
- Crafted food now gives handy stat buffs!
- Many instanced adventure areas are now even more accessible!
- Now you can raise your harvesting skills twice as fast!
- Potions now give you longer-lasting benefits!
- Lots of new UI improvements and customization options!
- Hundreds of spell/combat art fixes and updates!
- Breaking news: A terrible plague infects Norrath!

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LIVE UPDATE 5: March 21, 2005 -- THE BLOODLINE CHRONICLES (adventure pack)

- The Bloodline Chronicles has arrived!
- All EverQuest II subscribers now get two additional character slots!
- Stay in touch with your friends with our in-game mail system!
- Share house rent among multiple characters and pay rent in advance!
- Crafters can use new recipes to make enchanted weapons, armor, and items!
- Evaluate the potency of weapons easily with the new Damage Rating!
- Understand your defenses better with separate Avoidance and Mitigation ratings!
- See the level of quests when they're offered to you or listed in your journal!
- Experience a new solo/small group adventure in the Invasion of the Vale!
- Turn your Heritage quest rewards into trophies to display in your home!
- New level 50 heroic zone: Return to Nektropos!

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LIVE UPDATE 4: March 8, 2005

- Act as a Mentor for your lower-level friends with our new Mentoring system!
- New treasure is available for solo players and small groups!
- Grouping made even better with a reduction in shared XP debt!
- Solo and small group XP increased even more, especially for players over level 30!
- Artisans can let buyers know they're available with the new /LFW (looking for work) tag!
- Quest coin and experience rewards have been increased!
- Friends and guilds can now share housing more effectively.
- Experience a new level 50 epic battle in The Deserted Mine!
- Enjoy a new solo instance in the Commonlands: Valley of the Rogue Magi!

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LIVE UPDATE 3: February 17, 2005

- See your enemies in a whole new way with our new /con system!
- Short-duration group buffs now last 10 minutes! Single-target buffs last 15 minutes!
- No more fizzles on spells that are blue or lower to you, and less fizzles on other spells!
- Shorter timers and less restrictions on instanced zones!
- Give your beloved house pets a name!
- All tradeskill classes can now refine their own materials and components!
- Wizards and Warlocks go nuke happy!
- Tanks now tank better with increased mitigation!
- Strike back at your rival city through new sabotage quests!
- More encounters added for soloers and small groups, including solo instanced dungeons!
- You can now store empty bags inside other bags!
- Improved examine information for spells, arts, potions, and more!
- Four new level 50 epic raid zones have been added!
- Now easier to search for potions, poisons, activated items, and food!
- Even more residents of Norrath gain their voices with our optional voiceover download!
- Choose different Traits, Traditions, Tactics, and Training options!

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LIVE UPDATE 2: February 1, 2005

- Heroic Opportunities have been revamped!
- Lots of new armor looks have been added!
- New adventure areas have been unearthed!
- First round of advanced solo encounters added for soloers and small groups!
- Vitality indicator added to your XP bar!
- DoT spells are now much more stackable!
- Tabbed chat windows make their long-awaited debut!
- See what your target is attacking with the new Implied Target window!
- Bankers now make change!
- Even more tradeskill bug fixes and improvements!
- Check out the more precice, informative AC value!
- New heritage quests: Golden Efreeti Boots and the Crown of King Tranix!

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LIVE UPDATE 1: January 6, 2005

- Tons of new quests, mostly for solo players!
- Two new dungeons available for groups at levels 25 to 30!
- Traits, Traditions, and Tactics choices have been reset for all characters. See details below.
- Presenting yet another way to personalize your character: Training!
- Lots of artisan recipe and ability fixes!
- Eat healthy! New examine information added to explain the benefits of food and drink!
- Brawlers get built-in shields!
- Guild followers can spend the status they earn at city merchants!
- Now easier to equip rings, wrist items, and weapons!
- Slash that dot! Maps now show your current heading!
- Lots of UI tweaks and enhancements!
- More bug fixes than you can shake a moss snake at!

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EVERQUEST 2 OFFICIALLY LAUNCHED: November 8, 2004

