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<Data ItemName=" " ItemEffect=" " ItemType="2" MaxLvl="80" MinLvl="0" SellerName=" " Slot="1" Text="== AMMO (Lvl) ==" Tier="0"/>
<Data ItemName="Ferrite" ItemEffect=" " ItemType="2" MaxLvl="70" MinLvl="70" SellerName=" " Slot="1" Text="Ferrite Ammo (70)" Tier="2"/>
<Data ItemName="Ferrite Arrow" ItemEffect=" " ItemType="2" MaxLvl="70" MinLvl="70" SellerName=" " Slot="1" Text="Ferrite Arrows (70)" Tier="2"/>
<Data ItemName="Ferrite Broadhead Arrow" ItemEffect=" " ItemType="2" MaxLvl="70" MinLvl="70" SellerName=" " Slot="1" Text="Ferrite Broadhead (70)" Tier="2"/>
<Data ItemName="Ferrite Shuriken" ItemEffect=" " ItemType="2" MaxLvl="70" MinLvl="70" SellerName=" " Slot="1" Text="Ferrite Shurikens (70)" Tier="2"/>
<Data ItemName="Adamantine" ItemEffect=" " ItemType="2" MaxLvl="60" MinLvl="60" SellerName=" " Slot="1" Text="Adamantine Ammo (60)" Tier="2"/>
<Data ItemName="Adamantine Arrow" ItemEffect=" " ItemType="2" MaxLvl="60" MinLvl="60" SellerName=" " Slot="1" Text="Adamantine Arrows (60)" Tier="2"/>
<Data ItemName="Adamantine Broadhead Arrow" ItemEffect=" " ItemType="2" MaxLvl="60" MinLvl="60" SellerName=" " Slot="1" Text="Adamantine Broadhead (60)" Tier="2"/>
<Data ItemName="Adamantine Shuriken" ItemEffect=" " ItemType="2" MaxLvl="60" MinLvl="60" SellerName=" " Slot="1" Text="Adamantine Shurikens (60)" Tier="2"/>
<Data ItemName="Indium" ItemEffect=" " ItemType="2" MaxLvl="50" MinLvl="50" SellerName=" " Slot="1" Text="Indium Ammo (50)" Tier="2"/>
<Data ItemName="Indium Arrow" ItemEffect=" " ItemType="2" MaxLvl="50" MinLvl="50" SellerName=" " Slot="1" Text="Indium Arrows (50)" Tier="2"/>
<Data ItemName="Indium Broadhead Arrow" ItemEffect=" " ItemType="2" MaxLvl="50" MinLvl="50" SellerName=" " Slot="1" Text="Indium Broadhead (50)" Tier="2"/>
<Data ItemName="Fulginate" ItemEffect=" " ItemType="2" MaxLvl="40" MinLvl="40" SellerName=" " Slot="1" Text="Fulginate Ammo (40)" Tier="2"/>
<Data ItemName="Fulginate Arrow" ItemEffect=" " ItemType="2" MaxLvl="40" MinLvl="40" SellerName=" " Slot="1" Text="Fulginate Arrows (40)" Tier="2"/>
<Data ItemName="Fulginate Broadhead Arrow" ItemEffect=" " ItemType="2" MaxLvl="40" MinLvl="40" SellerName=" " Slot="1" Text="Fulginate Broadhead (40)" Tier="2"/>
<Data ItemName="Feyiron" ItemEffect=" " ItemType="2" MaxLvl="30" MinLvl="30" SellerName=" " Slot="1" Text="Feyiron Ammo (30)" Tier="2"/>
<Data ItemName="Feyiron Arrow" ItemEffect=" " ItemType="2" MaxLvl="30" MinLvl="30" SellerName=" " Slot="1" Text="Feyiron Arrows (30)" Tier="2"/>
<Data ItemName="Feyiron Broadhead Arrow" ItemEffect=" " ItemType="2" MaxLvl="30" MinLvl="30" SellerName=" " Slot="1" Text="Feyiron Broadhead (30)" Tier="2"/>
<Data ItemName="Carbonite" ItemEffect=" " ItemType="2" MaxLvl="20" MinLvl="20" SellerName=" " Slot="1" Text="Carbonite Ammo (20)" Tier="2"/>
<Data ItemName="Carbonite Arrow" ItemEffect=" " ItemType="2" MaxLvl="20" MinLvl="20" SellerName=" " Slot="1" Text="Carbonite Arrows (20)" Tier="2"/>
<Data ItemName="Carbonite Broadhead Arrow" ItemEffect=" " ItemType="2" MaxLvl="20" MinLvl="20" SellerName=" " Slot="1" Text="Carbonite Broadhead (20)" Tier="2"/>
<Data ItemName="Iron" ItemEffect=" " ItemType="2" MaxLvl="10" MinLvl="10" SellerName=" " Slot="1" Text="Iron Ammo (10)" Tier="2"/>
<Data ItemName="Iron Arrow" ItemEffect=" " ItemType="2" MaxLvl="10" MinLvl="10" SellerName=" " Slot="1" Text="Iron Arrows (10)" Tier="2"/>
<Data ItemName="Iron Broadhead Arrow" ItemEffect=" " ItemType="2" MaxLvl="10" MinLvl="10" SellerName=" " Slot="1" Text="Iron Broadhead (10)" Tier="2"/>
<Data ItemName=" " ItemEffect=" " ItemType="21" MaxLvl="80" MinLvl="0" SellerName=" " Slot="2" Text="== POISONS (blue) ==" Tier="0"/>
<Data ItemName="Essence of Turgur" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Essence of Turgur" Tier="0"/>
<Data ItemName="Fettering Poison" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Fettering Poison" Tier="0"/>
<Data ItemName="Ignorant Bliss" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Ignorant Bliss" Tier="0"/>
<Data ItemName="Stupefying Poison" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Stupefying Poison" Tier="0"/>
<Data ItemName=" " ItemEffect=" " ItemType="21" MaxLvl="100" MinLvl="0" SellerName=" " Slot="2" Text="== POISONS (purple) ==" Tier="0"/>
<Data ItemName="Cerebral Ebb" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Cerebral Ebb" Tier="0"/>
<Data ItemName="Enfeebling Poison" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Enfeebling Poison" Tier="0"/>
<Data ItemName="Gracelessness" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Gracelessness" Tier="0"/>
<Data ItemName="Warding Ebb" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Warding Ebb" Tier="0"/>
<Data ItemName=" " ItemEffect=" " ItemType="21" MaxLvl="80" MinLvl="0" SellerName=" " Slot="2" Text="== POISONS (red) ==" Tier="0"/>
<Data ItemName="Caustic Poison" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Caustic Poison" Tier="0"/>
<Data ItemName="Hemotoxin" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Hemotoxin" Tier="0"/>
<Data ItemName="Mental Breach" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Mental Breach" Tier="0"/>
<Data ItemName="Vitality Breach" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Viality Breach" Tier="0"/>
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