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COLLECTION QUESTS: FEATHERS, SHELLS, BONES AND SHARDS

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FEATHER COLLECTION

   Duck, Eagle, Falcon, Hawk, Sparrow
   Reward: Collected Feather Necklace (+5 poison, +5 heat)

SHELL COLLECTION

   Abalone, Clam, Conch, Mussel, Turtle
   Reward: Collected Shell Trinket (+1 sta)

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BONE AND SHARD COLLECTIONS

Bones and shards can be added both to type and to class or race collections, where other collected items can only be added to one collection each. For instance, a plain blue butterfly can only be added to the plain butterfly collection, but a shattered shard of channeling can be added either to the shattered shard collection or to the channeling shard collection.

Bone race collections and shard class collections will yield more experience than bone or shard type collections.

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BONE COLLECTIONS (There are 5 types and 18 races of bones)

Types: Shattered, Cracked, Weathered, Unscathed, Enchanted
 
Rewards:
   Shattered Bone Necklace
      (+1 str, +1 sta, +1 int, +5 health, +5 power, min level 4)
   Cracked Bone Necklace
      (+2 str, +2 sta, +2 int, +10 health, +10 power, +22 cold, +22 heat, +22 poison, min level 14)
   Weathered Bone Necklace
      (+4 str, +4 sta, +4 int, +20 health, +20 power, +50 cold, +63 heat, +37 poison, min level 24)
   Unscathed Bone Necklace
      (+6 str, +6 sta, +6 int, +30 health, +30 power, +105 cold, +70 heat, +88 poison, min level 34)
   Enchanted Bone Necklace
      (+8 str, +8 sta, +8 int, +40 health, +40 power, +180 cold, +135 heat, +90 poison, min level 44)

Races: Barbarian, Dark Elf, Dwarf, Erudite, Froglok, Gnoll, Gnome, Half Elf, Halfling, High Elf, Human, Iksar, Kerra, Ogre, Orc, Ratonga, Troll, Wood Elf
 
Rewards: Petrified Eyes

(For example, if you turn in a complete collection of high elf bones, you will get a Petrified High Elf Eye. This item, when equipped, will enable your character to take on the appearance of a high elf. The illusion will last for as long as you remain in the zone in which the eye was used. When you use a petrified eye, a bone fragment belonging to that specific race will be consumed from your inventory or bank. If you do not have a corresponding bone fragment when you try and use a petrified eye, it will not function. Note that petrified eye illusions will not fool guards of the opposing city. They can see your allegiance.)

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SHARD COLLECTIONS (There are 5 types and 6 classes of shards)

Types: Chipped, Scuffed, Pristine, Shiny, Glowing
 
Rewards:
   Bracelet of Chipped Shards
      (+1 sta, min level 4)
   Bracelet of Scuffed Shards
      (+8 health, +7 power, +7 cold, +22 divine, +22 mental, min level 14)
   Bracelet of Pristine Shards
      (+2 str, +2 sta, +5 agi, +16 health, +16 power, +37 divine, +50 cold, +37 mental, min level 24)
   Bracelet of Shiny Shards
      (+2 str, +6 sta, +5 agi, +23 health, +25 power, +88 divine, +105 cold, +35 mental, min level 34)
   Bracelet of Glowing Shards
      (+4 str, +8 sta, +6 agi, +26 health, +38 power, +90 divine, +135 cold, +135 mental, min level 44)

Classes: Abjuration, Alteration, Channeling, Conjuration, Divination, Evocation

Rewards:
   Gathered Orb of Abjuration
      (+5 int, +5 sta, +3 wis, +24 health, +24 power, +88 disease, +52 divine, +88 magic, +1 ministration, min level 34)
   Gathered Orb of Alteration
      (+5 int, +4 sta, +4 wis, +23 health, +25 power, +88 disease, +52 divine, +88 magic, +1 ordination, min level 34)
   Gathered Orb of Channeling
      (+5 int, +5 sta, +3 wis, +28 health, +20 power, +88 disease, +52 divine, +88 magic, +1 focus, min level 34)
   Gathered Orb of Conjuration
      (+4 int, +4 sta, +5 wis, +20 health, +28 power, +88 disease, +70 divine, +70 magic, +1 subjugation, min level 34)
   Gathered Orb of Divination
      (+4 int, +5 sta, +4 wis, +26 health, +22 power, +88 disease, +70 divine, +70 magic, +1 focus, min level 34)
   Gathered Orb of Evocation
      (+6 int, +4 sta, +3 wis, +23 health, +25 power, +88 disease, +88 divine, +52 magic, +1 disruption, min level 34)
 
COLLECTION OF GATHERED ORBS

Reward:
   Necklace of Flowing Orbs
      (+11 int, +7 sta, +4 str, +39 health, +33 power, +135 cold, +113 heat, +158 poison, +1 disruption, +1 focus, +1 ministration, +1 ordination, +1 subjugation, min level 36)

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