<?xml version="1.0" encoding="utf-8"?>
<DataSource Name="FavSource6DE">
<Data ItemName=" " ItemEffect=" " ItemType="0" MaxLvl="80" MinLvl="0" SellerName=" " Text="        Munition &amp; Gifte" Tier="0"/>
<Data ItemName=" " ItemEffect=" " ItemType="12" MaxLvl="80" MinLvl="0" SellerName=" " Text="== (Lvl) MUNITION ==" Tier="0"/>
<Data ItemName="Ferrit" ItemEffect=" " ItemType="12" MaxLvl="70" MinLvl="70" SellerName=" " Text="(70) Ferrit Mun." Tier="2"/>
<Data ItemName="Adamantium" ItemEffect=" " ItemType="12" MaxLvl="60" MinLvl="60" SellerName=" " Text="(60) Adamantium Mun." Tier="2"/>
<Data ItemName="Indium" ItemEffect=" " ItemType="12" MaxLvl="50" MinLvl="50" SellerName=" " Text="(50) Indium Mun." Tier="2"/>
<Data ItemName="Fulginat" ItemEffect=" " ItemType="12" MaxLvl="40" MinLvl="40" SellerName=" " Text="(40) Fulginat Mun." Tier="2"/>
<Data ItemName="Feeneisen" ItemEffect=" " ItemType="12" MaxLvl="30" MinLvl="30" SellerName=" " Text="(30) Feeneisen Mun." Tier="2"/>
<Data ItemName="Karbonit" ItemEffect=" " ItemType="12" MaxLvl="20" MinLvl="20" SellerName=" " Text="(20) Karbonit Mun." Tier="2"/>
<Data ItemName="Eisen" ItemEffect=" " ItemType="12" MaxLvl="10" MinLvl="10" SellerName=" " Text="(10) Eisen Mun." Tier="2"/>
<Data ItemName=" " ItemEffect=" " ItemType="6" MaxLvl="80" MinLvl="0" SellerName=" " Slot="2" Text="== GIFTE (blau) ==" Tier="0"/>
<Data ItemName="ubungsgift" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Betäubungsgift" Tier="0"/>
<Data ItemName="fesselndes Gift" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="fesselndes Gift" Tier="0"/>
<Data ItemName="Turgur-Essenz" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Turgur-Essenz" Tier="0"/>
<Data ItemName="unkundige Seligkeit" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="unkundige Seligkeit" Tier="0"/>
<Data ItemName=" " ItemEffect=" " ItemType="6" MaxLvl="100" MinLvl="0" SellerName=" " Slot="2" Text="== GIFTE (violett) ==" Tier="0"/>
<Data ItemName="Ebbeabwehr" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Ebbeabwehr" Tier="0"/>
<Data ItemName="Schamlosigkeit" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Schamlosigkeit" Tier="0"/>
<Data ItemName="chungsgift" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Schwächungsgift" Tier="0"/>
<Data ItemName="zerebraler Ebbe" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="zerebraler Ebbe" Tier="0"/>
<Data ItemName=" " ItemEffect=" " ItemType="6" MaxLvl="80" MinLvl="0" SellerName=" " Slot="2" Text="== GIFTE (rot) ==" Tier="0"/>
<Data ItemName="tzendes Gift" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="ätzendes Gift" Tier="0"/>
<Data ItemName="Blutgift" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Blutgift" Tier="0"/>
<Data ItemName="Bresche der Lebenskraft" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Bresche der Lebenskraft" Tier="0"/>
<Data ItemName="Geistbruch" ItemEffect=" " ItemType="0" MaxLvl="100" MinLvl="0" SellerName=" " Text="Geistbruch" Tier="0"/>
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