Version v09.14.2006

70:Defiler Group UI

This group UI mod is specificially for level 70 Defiler at the moment. In future I might have it work with other levels but for now if you want that you'll need to edit the file to work with your spell names.

This group UI performs the click to cure (arcane, truama, poison and elemental) as well as click to heal, reactive/ward, focus(for templar) and so on. 

INSTALL: 
UI Files included in this zip. 
eq2ui_mainhud_groupmembers.xml (group menu for defiler)


Unzip the contents into your custom UI directory. Do this so you also have the included image files that are required.

Once you have done that you should be able to login to EQ2 and see the new group UI once you have group members.

To activate the icons simply press them and it will cast that effect on that player. If the player has a poison or any other effect it will show an icon to the left or right of their name and how many effects of that type they are infected with. Click that icon and it will cast the cure for it.  Due to the way the casting is performed it will NOT queue the spells. The reason for this is to make sure that the player is targeted during heavy activity seasons I target them using a target command. You shouldn't ever have a situation where you click the spell icon and it not change your target. If you do let me know but I'm not sure what else I can do to ensure it works.

From left to right the spell icons for Defiler the group menu are:
Resurrect, Spirit Avenger, Insta-Ward, Single Ward, Large Cast-Heal, Small Cast-Heal

You can see the names of them by mousing over the icons.

Each player has a F-Key associated with them and is displayed. YOU are F1, group member 1 is F2, group member 2 is F3 and so on. This is for those people like me that can't seem to remember.

If you wish to follow someone in your group simply click the F-Key icon for that player.

When a member joins or drops from group a join/leave group sound will be heard (you will hear that sound when you first load up EQ2 as well, due to how the game loads UI files).

