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Rogue

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10: Backstab **
An attack from behind that deals great damage and decreases target's agility.

11: Smuggle
Allows the rogue's group to move slowly undetected.

12: Quick Flurry **
Two precise quick attacks. If one of these attacks misses, the successive ones will miss automatically

13: Rash Advance
Increases offensive skills at the cost of the rogue's defense and parry skill. This ability also grants the rogue a chance to interrupt with additional piercing damage with each successful attack. This is the rogue's primary offensive stance.

13: Street smarts **
Increases the agility and strength of the rogue.

14: Circular Strike **
An attack that strikes all enemies surrounding the rogue. Anyone hit by this attack gets interrupted.

15: Bludgeon
A quick attack that deals crushing damage and lowers the target's attack speed.

15: Gouge
An attack from the the side or the front that deals medium damage. If it hits, it cripples target's ability to parry

16: Strangling Throw
Two precise throwing attacks. If one of these attacks misses, the successive ones will miss automatically. If all attacks hit, the target becomes snared. This requires a ranged throwing weapon

17: Self Preservation
Allows the rogue to concentrate on not drawing attention from enemies, granting a chance to lower an enemy's hate towards the rogue with each hit

17: Snoop
Allows the rogue to move undetected and detect invisible creatures.

18: Divert
Reduces the target's hate towards the scout.

18: Fancy Footwork
Increases defense, parry, and physical damage mitigation while reducing the offensive melee skills and combat attack damage of the rogue. This is the rogue's primary defensive stance

19: Distracting Blade
An attack made from the side that deals moderate damage and interrupts the target.

19: Stay Low
Lowers the target's hate towards the rogue and places the rogue into stealth.

27: Risky Advance
Increases offensive skills at the cost of the rogue's defense and parry skill. This ability also grants the rogue a chance to interrupt with additional piercing damage with each successful attack. This is the rogue's primary offensive stance.

33: Lie Low
Lowers the target's hate towards the rogue and places the rogue into stealth.

35: Ruthless Cunning
Increases damage capability for a short time.

41: Daring Advance
Increases offensive skills at the cost of the rogue's defense and parry skill. This ability also grants the rogue a chance to interrupt with additional piercing damage with each successful attack. This is the rogue's primary offensive stance.

47: Shadow Slip
Lowers the target's hate towards the rogue and places the rogue into stealth.

55: Audacious Advance
Increases offensive skills at the cost of the rogue's defense and parry skill. This ability also grants the rogue a chance to interrupt with additional piercing damage with each successful attack. This is the rogue's primary offensive stance.

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** Master II Upgrade Choices

