============================

Druid

============================

10: Nettleshield **
An augmentation placed on the druid's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally

10: Snare
Snares the enemy, slowing their movement speed for a limited duration

10: Stinging Swarm
Deals divine damage over time to the target and lowers their defense.

11: Chill **
Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.

11: Favor of the Phoenix
Summons an item for every group member. This item can be used to revive a fallen priest.

12: Regrowth **
Heals a large amount of target ally's health over time for a short duration.

13: Mossy Balm
Cures trauma impairments on the target ally. This includes slashing, piercing, and crushing effects

13: Spirit of Wolf
Increases the movement speed of an ally while out of combat.

13: Subterfuge
Roots all enemies near the druid and reduces their hate towards the druid. Any hostile actions taken on them have a chance at breaking the root effect.

14: Sylvan Wind
Heals all allies near the druid, and replenishes their health over time for a short duration

14: Winds of Renewal **
Replenishes health over time for a short duration to the druid's group.

15: Bloom
Instantly heals some of target ally's health, and replenishes their health over time for a short duration

15: Sylvan Touch
Heals a large amount of target ally's health over time for a short duration. This spell does not require any power and does not have a casting time.

16: Verdure
A group augmentation that increases the elemental resistance and health pool of the druid's group.

16: Vigor
An augmentation that increases the wisdom and power pool of an ally.

17: Provoking Swarm
Deals divine damage over time to the target and lowers their defense.

18: Effloresce
Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration

18: Wild Spirit
A group augmentation that increases the agility and wisdom of the druid's group.

19: Elemental Amending
Cures elemental impairments on the target ally. This includes heat and cold effects.

19: Greater Regrowth **
Heals a large amount of target ally's health over time for a short duration.

19: Willowskin
A group augmentation that increases the physical damage resistance and in-combat health regeneration of the druid's group.

35: Bat Form
Grants an ally increased power regeneration, increased power pool, and agility. This spell does not require any concentration, but can only be maintained on a single ally

------
** Master II Upgrade Choices

