EQ2UI_mainhud_quickemotes

This is a small utility add-on for Everquest II, which makes it easy to
use the 136 emotes Sony has added to the game.

Emotes (emotions) allow you express yourself with one word commands. for
example, typing /dance will cause your character to start dancing and will 
send text to the screen saying something similair to 'Ecuda starts dancing
with you'.  This utility eliminates the typing and makes emotes a 
simple select and click operation from a roll-up menu.

To use a custom user interface, such as EQ2UI_mainhud_quickemotes, you must
add some basic information to the game.  They are:

Step 1. In your EverQuest II UI folder, create a new folder with any name BUT with no spaces or special charaters. 
(Example: C:\Program Files\Sony\EverQuest II\UI\Custom)

Step 2. Unzip the user interface pacakge into your newly created folder. 
Please make sure you dont have a folder inside of a folder when you do this. 
Example: C:\Program Files\Sony\Everquest II\UI\Custom\*.xml (correct)
Example: C:\Program Files\Sony\Everquest II\UI\Custom\Mods\*.xml (incorrect)

Step 3. Open Windows NotePad. 
From your windows desktop click the windows [StartButton], 
Select [Programs], [Accessories], [NotePad]
In the new window that is now open - 
Type: 
cl_ui_subdir UI/
cl_ui_skinname Custom 

Choose [File], [Save As], Navigate to your main EverQuest II directory 
Example; C:\Program Files\Sony\Everquest II\ 
In [File Name] Type: “eq2.ini” (WITH QUATATION MARKS, 
Click [SAVE].


Once this basic information is added, do these addition steps to add
the EQ2UI_mainhud_quickemotes:


Step 4. Edit the eq2ui_mainhud.xml file (usually found in the C:\Program Files\Sony\Everquest II\ folder) and add
<include>eq2ui_mainhud_quickemotes.xml</include>
to the file.  Save the changes.
Example:
ï»¿<?xml version="1.0" encoding="utf-8"?>
<Page ismodule="true" Name="MainHUD" PackSize="1,1" PackSizeProp="0002/0003,0002/0003" ScrollExtent="1024,768" Size="1024,768" Visible="false">
<include>eq2ui_mainhud_quickemotes.xml</include>
<include>eq2ui_mainhud_openedmail.xml</include>
<include>eq2ui_mainhud_mail.xml</include>
<include>eq2ui_mainhud_mail.xml</include>


Step 5. Install the eq2ui_mainhud_quickemotes.xml file into the newly
created folder.
Example: C:\Program Files\Sony\Everquest II\UI\Custom

Step 6. Run the Everquest II program.

Step 7. Type /show_window MainHUD.QuickEmotes

Since /show_window MainHUD.QuickEmotes must be typed each time you run
EQ2, make your life simpler by creating a hotkey.

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Everquest II files affected by this utility
None

Everquest II files affecting this utility
eq2ui_mainhud.xml

Anytime Sony changes the eq2ui_mainhud.xml file (this occurs during some
updates of the Everquest II program), EQ2UI_QuickEmotes will stop
working.  If that happens, just redo Step 4.

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This utility and other interfaces can be found at:
http://www.eq2interface.com

Further information on installing an interface can be found at:
http://www.eq2interface.com/forums/showthread.php?t=293

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Modifications

Original Emote Utility
Kosmos (http://www.eq2interface.com/forums/showthread.php?t=1824)
April 2005

Modified to roll-up window format
Talyns (http://www.eq2interface.com/forums/showthread.php?t=1824)
April 2005

07/08/2005
Modified by Ecuda
1)  Added comments section for documentation.
2) Added coloring to menu selections, to indicate whether or not emote 
has a graphics display in game.  No graphics animation is green. If
emote includes a graphics display, the menu text color is yellow.
3) Changed screen display location.

07/10/2005
Documentation updated by Ecuda
Added info about Kosmos and Talyns



