==================================================

WARLOCK -- SPELLS

==================================================

1: Corrosive Strike
Deals instant poison damage to the targeted enemy.

1: Stop Breath
Reduces target encounter's poison and disease resist.

2: Poison Cloud
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.

3: Erupt
Deals instant poison damage to an enemy.

4: Magi's Shielding
An augmentation spell that benefits the caster by increasing avoidance, maximum health, and decreasing the chance of interruption.

5: Bind Sight
An augmentation that grants the mage the ability to see through the eyes of target ally.  This augmentation breaks if the mage enters combat.

5: Bind
Roots the warlock's target in place, preventing them from movement.  Every hostile spell or damage received by the target has a chance at breaking the effec.t  when the root expires, the target has a chance of running away in fear with a movement penalty for a short duration.  Upgrades to this spell reduce the target's resistance to the full duration of the root effect.

6: Corrosive Blast
Deals instant poison damage to the targed enemy.

6: Cure Arcane
Cures magic, mental, and divine impairments on the target ally.

7: Boon of the Shadows
An augmentation that increases the power pool and noxious resistance for the warlock's group.  The noxious resist protects more against poison than disease.

8: Gas Cloud
Deals instant poison damage to target enemy and surrounding encounter members, and leaving them stunned for a short duration.  Epic targets have increases resistance to the stun duration.

9: Dispel Magic
Dispels beneficial magic spells from the mage's target.

9: See Invisibility
An augmentation that allows a mage's ally to see invisible creatures.

10: Emanate
Deals instant poison damage to an enemy.

10: Interference
Instantly interrupts and pacifies the warlock's target for a brief duration with a small amount of magic damage.  This spell has a short time and a small power cost.

10: Suffocation **
Deals disease damage over time to the target.

11: Venomous Grasp
Augmentation which grants an ally a chance of causing poison damage over time when they successfully attack an opponent.

12: Corrosive Bolt **
Deals instant poison damage to the targeted enemy.

12: Spellbinding Pact
A group augmentation that increases the effectiveness of all casting techniques of the warlock's group.  Increase to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the chance ot spell fizzle.

13: Shorten Breath
Reduces target encounter's poison and disease resist.

13: Tap Void **
Converts some of the warlock's health into power.

14: Suffocate **
Interrupts and deals great amounts of poison damage over time to all enemies surroounding the warlock.

15: Concussive
Places a concussive augmentation on the sorcerer's next offensive spell that reduces the target's hate towards the sorcerer.

15: Summon Shadows
Summons shadows around a single ally, granting them invisibility while reducing their movement speed.  You can only maintain this spell on a single ally.  This spell cannot be interrupted or fizzled.

16: Freeze
Stuns the warlock's target briefly and deals instant cold damage.

17: Shadowy Emanations
Deals instant poison damage to the enemy.

18: Boon of the Dark
An augmentation cast on the warlock's ally that grants a chance to drain an attacker's power over time when the ally is hit in melee combat, adding the drained power to the ally.  This spell does not require any concentration, but can only be maintained on a single ally.

19: Fearful Bind
Roots the warlock's target in place, preventing them from movement.  Every hostile spell or damage received by the target has a chance at breaking the effect.  When the root effect expires, the target has a chance of running away in fear with a movement penalty for a short duration.  Upgrades to this spell reduce the target's resistance to the full duration of the root effect.

20: Word of Force (Splitpaw)
Deals instant magic damage to the targeted enemy, with a chance at dealing additional magic damage.

20: Negative Absolution **
Deals instant poison damage to the target and surrounding encounter members.

20: Noxious Blast
Deals instant poison damage to the targeted enemy.

20: Poisonous Veil
An augmentation which grants an ally the chance at dealing poison damage to all encounter members surrounding the enemy that struck the ally in combat.

21: Boon of the Void **
An augmentation that increases the power pool and noxious resistance for the warlock's group. The noxious resist protects more against poison than disease.

22: Putrid Cloud
Deals instant poison damage to target enemy and surrounding encounter members, and leaving them stunned for a short duration. Epic targets have increased resistance to the stun duration

23: Dark Distortion **
Deals instant poison damage to an enemy and returns a portion of this damage as power replenishment to the warlock.

23: Shadowsight
A group augmentation that grants sonicvision and allows the warlock's allies to see invisible enemies.

24: Dark Siphoning
Drains power from an enemy and surrounding encounter members, and converts a portion of this damage into power over time replenishment for the party. This spell requires a nil crystal component

24: Nullification
Instantly interrupts and pacifies the warlock's target for a brief duration with a small amount of magic damage. This spell has no cast time and a very small power cost.

24: Suffocating Breath **
Deals poison damage over time to the target.

25: Curse of Darkness
Impairment that reduces the target's maximum health and power pools.

25: Venomous Runes
Augmentation which grants an ally additional Poison mitigation and a chance of causing over-time Poison damage when they successfully attack an opponent.

26: Dark Pact
A group augmentation that increases the effectiveness of all casting techniques of the warlock's group.

27: Invite Void
Converts some of the warlock's health into power.

27: Steal Breath
Reduces target's poison resist, disease resist, and attack speed. This effect is contagious, and has a chance to spread to other enemies of the encounter when they take spell damage

28: Curse of Null
Impairment which reduces an enemy's strength and intelligence. If the enemy is slain while under this curse, a Nil Crystal is sometimes granted to the Warlock

28: Suffocating Cloud
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.

29: Noxious Bolt
Deals instant poison damage to the targeted enemy.

30: Flashfreeze
Stuns the warlock's target briefly and deals instant cold damage.

31: Dark Emanations **
Deals instant poison damage to an enemy.

32: Abhorrent Gift **
For a short time, the warlock is granted a chance at additional poison damage in an area where an enemy was struck by a poison spell cast by the warlock. This consumes a small amount of power every time it triggers, and requires a nil crystal as a component

33: Boon of the Shadowed
An augmentation cast on the warlock's ally that grants a chance to drain an attacker's power over time when the ally is hit in melee combat, adding the drained power to the ally. This spell does not require any concentration, but can only be maintained on a single ally

33: Paralyzing Fear
Roots the warlock's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's has a chance of running away in fear with a movement penalty for a short duration. Upgrades to this spell reduce the target's resistance to the full duration of the root effect

33: Strength of Void **
Replenishes power over time for a short duration to target ally, at the cost of slowly draining the warlock's health

34: Null Absolution **
Deals instant poison damage to the target and surrounding encounter members.

35: Aura of Darkness
An impairment that causes the target additional poison damage when it is damaged by a spell. This impairment is removed after it has been triggered 3 times.

35: Bolster Energy
An augmentation that increases the power pool and noxious resistance for the warlock's group. The noxious resist protects more against poison than disease.

35: Iceflame
Deals instant cold and heat damage and greatly slows movement speed for a short time.

35: Poisonous Mask
An augmentation which grants an ally the chance at dealing poison damage to all encounter members surrounding the enemy that struck the ally in combat.

36: Grievous Blast
Deals instant poison damage to target enemy and surrounding encounter members, and leaving them stunned for a short duration. Epic targets have increased resistance to the stun duration

37: Nil Distortion
Deals instant poison damage to an enemy and returns a portion of this damage as power replenishment to the warlock.

38: Dark Pillaging
Drains power from an enemy and surrounding encounter members, and converts a portion of this damage into power over time replenishment for the party. This spell requires a nil crystal component

38: Dark Pyre
Deals poison damage over time to the target.

38: Vulian Interference
Instantly interrupts and pacifies the warlock's target for a brief duration with a small amount of magic damage. This spell has no cast time and a very small power cost.

39: Curse of Emptiness
Impairment that reduces the target's maximum health and power pools.

39: Toxic Grasp
Augmentation which grants an ally the chance to cause additional over-time Poison damage upon a successful attack on an enemy. Also grants a chance to add a Lifetap effect when that ally is successfully attacked by an enemy.

40: Bony Grasp
Roots the target and surrounding encounter members. Every hostile spell or damage received by the target has a chance at breaking the effect. The chances of this spell breaking is half that of normal root effects. Upgrades to this spell reduce the target's resistance to the full duration of the effect.

40: Nullmail
Augmentation which reduces an enemy's Hate towards the Warlock. Also replenishes instantly a portion of the damage done to the Warlocks upon a successful enemy attack.

40: Seal of Dark Rumination **
A group augmentation that increases the effectiveness of all casting techniques of the warlock's group.

41: Chaotic Maelstrom
Reduces target's poison resist, disease resist, and attack speed. This effect is contagious, and has a chance to spread to other enemies of the encounter when they take spell damage

41: Grisly Contract **
Converts some of the warlock's health into power.

42: Curse of Nil
Impairment which reduces an enemy's strength and intelligence. If the enemy is slain while under this curse, a Nil Crystal is sometimes granted to the Warlock

43: Soul Flay **
Deals instant poison damage to the targeted enemy.

44: Abysmal Fury **
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.

44: Deter
Stuns the warlock's target briefly and deals instant cold damage.

45: Torment of Shadows
Deals instant poison damage to an enemy.

46: Wicked Gift
For a short time, the warlock is granted a chance at additional poison damage in an area where an enemy was struck by a poison spell cast by the warlock. This consumes a small amount of power every time it triggers, and requires a nil crystal as a component

47: Cower
Roots the warlock's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's has a chance of running away in fear with a movement penalty for a short duration. Upgrades to this spell reduce the target's resistance to the full duration of the root effect

47: Endow Energy
Replenishes power over time for a short duration to target ally, at the cost of slowly draining the warlock's health

47: Vulian Gift
An augmentation cast on the warlock's ally that grants a chance to drain an attacker's power over time when the ally is hit in melee combat, adding the drained power to the ally. This spell does not require any concentration, but can only be maintained on a single ally

48: Netheros **
Summons a powerful minion for the warlock to attack an enemy. Requires a Nil Crystal to cast.

48: Nil Absolution
Deals instant poison damage to the target and surrounding encounter members.

49: Aspect of Darkness
An augmentation that increases the power pool and noxious resistance for the warlock's group. The noxious resist protects more against poison than disease.

49: Aura of Emptiness
An impairment that causes the target additional poison damage when it is damaged by a spell. This impairment is removed after it has been triggered 3 times.

50: Dark Nebula **
Short Stun effect to an enemy as well as dealing instant Poison damage to it and surrounding encounter members.

50: Devastation
Deals massive poison damage over time to as many as 5 enemies and stunning them for a short duration.

50: Nihilism
An augmentation which grants an ally the chance at dealing poison damage to all encounter members surrounding the enemy that struck the ally in combat.

51: Null Distortion
Deals instant poison damage to an enemy and returns a portion of this damage as power replenishment to the warlock.

52: Dark Infestation
Does poison damage over time to the target, and also has a chance to summon up to three dark broodlings to attack the target every time the target receives noxious damage. Be warned, dark broodlings are extremely unstable entities and will attack everything nearby while they're present

52: Shadowed Pillaging **
Drains power from an enemy and surrounding encounter members, and converts a portion of this damage into power over time replenishment for the party. This spell requires a nil crystal component

52: Shadowed Pyre
Deals poison damage over time to the target.

52: Vulian Intrusion
Instantly interrupts and pacifies the warlock's target for a brief duration with a small amount of magic damage. This spell has no cast time and a very small power cost.

53: Curse of Desolation
Impairment that reduces the target's maximum health and power pools.

53: Virulent Grasp
Augmentation which grants an ally the chance to cause additional over-time Poison damage upon a successful attack on an enemy. Also grants a chance to add a Lifetap effect when that ally is successfully attacked by an enemy.

54: Seal of Ebon Thought **
A group augmentation that increases the effectiveness of all casting techniques of the warlock's group.

54: Skeletal Grasp
Roots the target and surrounding encounter members. Every hostile spell or damage received by the target has a chance at breaking the effect. The chances of this spell breaking is half that of normal root effects. Upgrades to this spell reduce the target's resistance to the full duration of the effect.

55: Anarchic Maelstrom
Reduces target's poison resist, disease resist, and attack speed. This effect is contagious, and has a chance to spread to other enemies of the encounter when they take spell damage

55: Ghastly Contract
Converts some of the warlock's health into power.

55: Null Caress
Teleports nearby targets, up to six, to a random location nearby and stuns them briefly. Also decreases movement speed drastically on the affected targets

56: Curse of Nothingness
Impairment which reduces an enemy's strength and intelligence. If the enemy is slain while under this curse, a Nil Crystal is sometimes granted to the Warlock

57: Soul Blister
Deals instant poison damage to the targeted enemy.

58: Boundless Fury
Interrupts and deals great amounts of poison damage over time to all enemies surrounding the warlock.

58: Netherous Realm
Creatres a powerful negative energy field around the warlock that continually radiates. Anyone affected by the radiation will be dealt additional poison damage every time they are the target of a hostile poison based spell. This spell has a recurrent power cost.

58: Thwart
Stuns the warlock's target briefly and deals instant cold damage.

59: Scourge of Shadows
Deals instant poison damage to an enemy.

60: Corrupt Gift
For a short time, the warlock is granted a chance at additional poison damage in an area where an enemy was struck by a poison spell cast by the warlock. This consumes a small amount of power every time it triggers, and requires a nil crystal as a component.

------

** Master II Upgrade Choices

==================================================
