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THINGS I WISH I'D KNOWN EARLIER - Questing

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* You can only have 75 quests active at any time.  Yes, that sounds like a lot when you start - it isn't.  Collections do not count towards this total.

* If you are not getting quest rewards, check to see if you have a green + in the bottom right hand corner of your screen. If so, you need to click it and choose your bonuses first. (Unknown if this is still in effect.)

* If you do a quest that starts from a book, do not delete the book until you have finished the quest. Some quests have you read the book many times throughout the quest, and others have you reread the book at the end of the quest. If you've deleted the book, the quest will be uncompletable. Once you've finished the quest, it is generally safe to delete the original book. Many quests that start from books give a copy of the book as a quest reward. This copy is meant to be either sold, or placed in your in room on a piece of furniture.

* If you accidentally deleted/lost your "Welcome to Qeynos/Freeport, Citizen!" book, you can buy a new one from the sage who sells books in the mage tower. These towers reside in South Qeynos and North Freeport.

* You can double-click on the current quest (in the upper left corner) to open the quest log to that quest (if you forgot the location or some other detail).  Also, when you get a quest update for something other than your current quest and the quest helper changes to that quest for a few seconds, if you double click the quest helper during that time, the quest journal will open to that quest.

* Some quests are repeatable. When you complete a quest, you can find it in your completed quests journal, and it will say "repeatable" if it is. Unfortunately, most repeatable quests are not worth doing more than once.

* Hwal Rucksif is in the Keep of the Ardent Needle. To find it, exit North Qeynos to Antonica, follow the path to your left, and go under the aquaduct. He will be in the keep to your right that is surrounded by a moat.

* Some NPCs have level requirements on their quests.  Other NPCs require that you have completed a particular quest before they will give you a quest.  If you have completed an NPC's prerequesits for their quest are within 10 levels either way of the quest level, a glowing quill will show over the NPC's head.

* If you have completed an NPC's prerequesites for their quest are within 10 levels either way of the quest level, a glowing quill will show over the NPC's head.  They will also be marked on your map with a flashing yellow circle if you are close to their location.

* NPCs that will advance or finish a quest currently in your journal will have a glowing red book floating over their heads, no matter what the level of the quest.

* You can find lots of purchasable quests from the sage in the mages tower in South Qeynos, or the mage school in North Freeport. These cost anywhere from 1s to 12s, with the more expensive ones generally being higher level quests. Many of these quests that require you to find "missing pages" by killing mobs want you to read the book after each set of mobs you kill, so you might want to bring the books adventuring with you rather than leaving them in the bank.

* Quests that start from (or are progressed by) items dropped in chests will be much harder to start (or complete) once you have leveled up too high and grey'd out the mobs that drop the chests. However, there are a few ways around this. First, although chests will only be dropped by non-grey mobs, they can be looted by anybody once the locking timer expires. So you can start or progress the quest if you can get somebody else (or an alt of yours) of appropriate level to get the chest to drop for you. Second, occasionally these quest pieces are tradeable -- you might look on the broker to see if you can find what you need.  Third, through mentoring you can lower your level to that of a group member, possibly making a mob that was grey to you green.

* If you can, it is better to complete the last step of a quest after you have been logged out for a while and your exp debt has had time to dissipate. That way all the exp you get from the quest will be applied to your exp total, not shared with your exp debt.

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