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Val's Compilation Picks
((EliteUI - An Everquest 2 EQ2Interface Compilation))
Enhancement Installation Package

IV - Val's Picks For The EliteUI Compilation

----- What is EliteUI? -----

In a nutshell. If you've played with ProfitUI and loved it, you'll love EliteUI just the same if not more. I've taken ProfitUI as a base UI and tweaked it with my own additions and some of my favorite mods from other authors (credit given below).

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This is a DrumsUI or ProfitUI (Auto-Updating versions) compilation package.
MAKE SURE YOU INSTALL THE DRUMS UI OR PROFITUI AUTO-UPDATING VERSIONS FIRST!!!

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Quote:
Originally Posted by Player Control Center

Player Control Center as it looks in UIBuilder. The macro buttons in the top left are shown (they appear on mouse-over) The hate meter is shown (appears on hate). The Targeting System is shown (appears on mouse-over.

The Targeting System is a hard-coded alias macro system that enables you to quickly assign a target macro to an individual or mob for straight targeting or assisting. Once assigned you need to then create macros with constantly cast abilities and add a command to it, /t1 (up to t5) for straight targeting or /a1 (up to a5) for assist targeting.
Quote:
Originally Posted by EliteUI Main Menu

The new EliteUI Main Menu (pictured with DrumsUI Main Menu). This window opens via the Statbar Startbutton menu button
Quote:
Originally Posted by EliteUI Features

This window was added in game to help keep people from missing out on all the neat addons because they were not sure where to find them.
Quote:
Originally Posted by Detailed Timer

This is the detailed in-game timer, capable of running 4 separate timers at once.
Quote:
Originally Posted by Simple Timer

This is the simple in-game timer.
Quote:
Originally Posted by EffectMonitor

The EffectMonitor allows you to toggle a specific detriment (any number of them at a time actually) to stop spell/abilitiy casting while you are affected by that detriment.
Quote:
Originally Posted by Custom Configurable Maintained Spelltimer





This window pulls from the Maintained window and populates specific abilties you define.
Quote:
Originally Posted by TomTom Navigator

TomTom Navigator, I added a click-to-cancel function to it as well.
Quote:
Originally Posted by Statbar Startbutton

This is not a window created by me, it is a part of DrumsUI. It is an integral part of the setup so I thought I'd show a pic of it. This is the setup screen for the two-bar statbar.
Quote:
Originally Posted by Group/Raid Cure and macro settings

This is not a window created by me, it is a part of DrumsUI. It is an integral part of the setup so I thought I'd show a pic of it. This is the setup screen for the click cures and group/raid macro buttons. I did add two buttons to allow you to toggle on/off permanent visibility of the 1-5 quick macro's in group and raid.
Quote:
Originally Posted by Self Cure Settings

This is not a window created by me, it is a part of DrumsUI. It is an integral part of the setup so I thought I'd show a pic of it. This is the setup screen for the self cures on the Player Control Center.
Quote:
Originally Posted by Experience

The simplified, number only experience window.
Quote:
Originally Posted by Pet Control Center

I made this pet window to the size of the Raid and Player Control Center volume sections. It fits nicely on top to round out the Raid Control Center.
Quote:
Originally Posted by Tradeskill RushOrder System
[[NO PIC YET]]
I have not yet begun to recreate this tradeskill window. I'll be updating it soon.
Quote:
Originally Posted by Full Raid Control Center put together

Raid Control Center, Player Control Center, Pet Control Center, and hotbars put together as they are intended to be used. This keeps everything you may need during a raid in close proximity to limit hunting and pecking.
Quote:
Alternate Raid Window (2x4). To be USED WITH THE PACKAGE ABOVE. INSTALL ABOVE FIRST, THEN THIS!
You'll find this alternate window in the #Alternates folder within the package.

Some beta testers asked a wider area to work with.

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