EQ2Interface.comeq2ui_gamedata.xml Compare
Live Server : GU64 : 7\24\12


Produced: 7/24/2012 12:36:08 PM
   
Mode:  Differences with Context  
   
Left file: d:\games\EverQuest II\UI\7.23.12\eq2ui_gamedata.xml  
Right file: d:\games\EverQuest II\UI\Default\eq2ui_gamedata.xml  
68         <DynamicData actiontype="Coin" cointype="0" description="Copper" Name="Coin_0" /> = 68         <DynamicData actiontype="Coin" cointype="0" description="Copper" Name="Coin_0" />
69         <DynamicData actiontype="Coin" cointype="1" description="Silver" Name="Coin_1" />   69         <DynamicData actiontype="Coin" cointype="1" description="Silver" Name="Coin_1" />
70         <DynamicData actiontype="Coin" cointype="2" description="Gold" Name="Coin_2" />   70         <DynamicData actiontype="Coin" cointype="2" description="Gold" Name="Coin_2" />
71         <DynamicData actiontype="Coin" cointype="3" description="Plantinum" Name="Coin_3" />   71         <DynamicData actiontype="Coin" cointype="3" description="Plantinum" Name="Coin_3" />
72     </DataSource>   72     </DataSource>
73     <DataSourceContainer Name="Battlegrounds">   73     <DataSourceContainer Name="Battlegrounds">
    -+ 74         <DataSource Name="MyRewards">
      75             <DynamicData Name="CurrentResult" />
      76             <DynamicData Name="TotalAwards" />
      77             <DynamicData Name="TotalExperience" />
      78             <DynamicData Name="Description" />
      79             <DynamicData Name="TotalMarks" />
      80         </DataSource>
74         <DataSourceContainer Name="TeamInfo"> = 81         <DataSourceContainer Name="TeamInfo">
75             <DataSource Name="Team1">   82             <DataSource Name="Team1">
76                 <DynamicData color="#FF6060" Name="Name" text=":196e08504362031a:Red Team" />   83                 <DynamicData color="#FF6060" Name="Name" text=":196e08504362031a:Red Team" />
77                 <DynamicData color="#FF6060" Name="Color" />   84                 <DynamicData color="#FF6060" Name="Color" />
78                 <DynamicData color="#FF6060" Name="Score" text=":196e085098a0d824:98" />   85                 <DynamicData color="#FF6060" Name="Score" text=":196e085098a0d824:98" />
79                 <DynamicData Name="Window" />   86                 <DynamicData Name="Window" />
 
1312         </DataSource> = 1319         </DataSource>
1313     </DataSourceContainer>   1320     </DataSourceContainer>
1314     <DataSource Name="Marketplace">   1321     <DataSource Name="Marketplace">
1315         <DynamicData Name="WalletBalance" />   1322         <DynamicData Name="WalletBalance" />
1316     </DataSource>   1323     </DataSource>
1317     <DataSource description="Data about the current targets mercenary" Name="Mercenary">   1324     <DataSource description="Data about the current targets mercenary" Name="Mercenary">
    -+ 1325         <DynamicData Name="Lethality" />
      1326         <DynamicData Name="LethalityPercent" />
1318         <DynamicData Name="PowerRange" /> = 1327         <DynamicData Name="PowerRange" />
1319         <DynamicData Name="HealthRange" />   1328         <DynamicData Name="HealthRange" />
1320         <DynamicData Name="LevelClass" />   1329         <DynamicData Name="LevelClass" />
1321         <DynamicData Name="Salary" />   1330         <DynamicData Name="Salary" />
1322         <DynamicData Name="TimeLeft" />   1331         <DynamicData Name="TimeLeft" />
1323         <DynamicData description="Primary Weapon Delay" Name="Primary_Delay" />   1332         <DynamicData description="Primary Weapon Delay" Name="Primary_Delay" />
 
1347         <DynamicData description="Hate_Mod" Name="Hate_Mod" /> = 1356         <DynamicData description="Hate_Mod" Name="Hate_Mod" />
1348         <DynamicData description="Haste" Name="Haste" />   1357         <DynamicData description="Haste" Name="Haste" />
1349         <DynamicData description="DPS Modifier" Name="DPS" />   1358         <DynamicData description="DPS Modifier" Name="DPS" />
1350         <DynamicData description="Stats Defense" Name="Defense_Toughness" />   1359         <DynamicData description="Stats Defense" Name="Defense_Toughness" />
1351         <DynamicData description="Stats Defense" Name="Defense_ToughnessPercent" />   1360         <DynamicData description="Stats Defense" Name="Defense_ToughnessPercent" />
1352         <DynamicData description="PvP Critical Mitigation" Name="PvP_Critical_Mitigation" />   1361         <DynamicData description="PvP Critical Mitigation" Name="PvP_Critical_Mitigation" />
1353         <DynamicData Name="PVP_Spell_Weapon_Double_Atk_Percent" /> +-    
1354         <DynamicData Name="PVP_Double_Atk_Percent" />      
1355         <DynamicData Name="PVPSpellDoubleAttack" /> = 1362         <DynamicData Name="PVPSpellDoubleAttack" />
1356         <DynamicData Name="PVPPotency" /> +-    
1357         <DynamicData Name="PVP_Crit_Bonus" />      
1358         <DynamicData Name="Arcane" /> = 1363         <DynamicData Name="Arcane" />
1359         <DynamicData Name="Noxious" />   1364         <DynamicData Name="Noxious" />
1360         <DynamicData Name="Elemental" />   1365         <DynamicData Name="Elemental" />
1361         <DynamicData Name="Wisdom" />   1366         <DynamicData Name="Wisdom" />
1362         <DynamicData Name="Intelligence" />   1367         <DynamicData Name="Intelligence" />
1363         <DynamicData Name="Stamina" />   1368         <DynamicData Name="Stamina" />
 
1372         <DynamicData actiontype="Mercenary" description="Current mercenary action menu" Name="Window" /> = 1377         <DynamicData actiontype="Mercenary" description="Current mercenary action menu" Name="Window" />
1373         <DynamicData description="Name of the current merc: Text, Color, Visible" Name="Name" />   1378         <DynamicData description="Name of the current merc: Text, Color, Visible" Name="Name" />
1374         <DynamicData description="Health of the current merc: Text, Tooltip, Progress, Color, Visible" Name="Health" />   1379         <DynamicData description="Health of the current merc: Text, Tooltip, Progress, Color, Visible" Name="Health" />
1375         <DynamicData description="Power of the current merc: Text, Tooltip, Progress, Color, Visible" Name="Power" />   1380         <DynamicData description="Power of the current merc: Text, Tooltip, Progress, Color, Visible" Name="Power" />
1376     </DataSource>   1381     </DataSource>
1377     <DataSource description="Data about the current target" Name="Pet">   1382     <DataSource description="Data about the current target" Name="Pet">
    -+ 1383         <DynamicData Name="Lethality" />
      1384         <DynamicData Name="LethalityPercent" />
1378         <DynamicData description="Name of the currently SUMMONED pet: Text, Color, Visible" Name="ActualName" /> = 1385         <DynamicData description="Name of the currently SUMMONED pet: Text, Color, Visible" Name="ActualName" />
1379         <DynamicData description="Health of the currently SUMMONED pet: Text, Tooltip, Progress, Color, Visible" Name="ActualHealth" />   1386         <DynamicData description="Health of the currently SUMMONED pet: Text, Tooltip, Progress, Color, Visible" Name="ActualHealth" />
1380         <DynamicData description="Power of the currently SUMMONED pet: Text, Tooltip, Progress, Color, Visible" Name="ActualPower" />   1387         <DynamicData description="Power of the currently SUMMONED pet: Text, Tooltip, Progress, Color, Visible" Name="ActualPower" />
1381         <DynamicData Name="ActualPowerRange" />   1388         <DynamicData Name="ActualPowerRange" />
1382         <DynamicData Name="ActualHealthRange" />   1389         <DynamicData Name="ActualHealthRange" />
1383         <DynamicData Name="PowerRange" />   1390         <DynamicData Name="PowerRange" />
 
1409         <DynamicData description="Hate_Mod" Name="Hate_Mod" /> = 1416         <DynamicData description="Hate_Mod" Name="Hate_Mod" />
1410         <DynamicData description="Haste" Name="Haste" />   1417         <DynamicData description="Haste" Name="Haste" />
1411         <DynamicData description="DPS Modifier" Name="DPS" />   1418         <DynamicData description="DPS Modifier" Name="DPS" />
1412         <DynamicData description="Stats Defense" Name="Defense_Toughness" />   1419         <DynamicData description="Stats Defense" Name="Defense_Toughness" />
1413         <DynamicData description="Stats Defense" Name="Defense_ToughnessPercent" />   1420         <DynamicData description="Stats Defense" Name="Defense_ToughnessPercent" />
1414         <DynamicData description="PvP Critical Mitigation" Name="PvP_Critical_Mitigation" />   1421         <DynamicData description="PvP Critical Mitigation" Name="PvP_Critical_Mitigation" />
1415         <DynamicData Name="PVP_Spell_Weapon_Double_Atk_Percent" /> +-    
1416         <DynamicData Name="PVP_Double_Atk_Percent" />      
1417         <DynamicData Name="PVPSpellDoubleAttack" /> = 1422         <DynamicData Name="PVPSpellDoubleAttack" />
1418         <DynamicData Name="PVPPotency" /> +-    
1419         <DynamicData Name="PVP_Crit_Bonus" />      
1420         <DynamicData Name="Arcane" /> = 1423         <DynamicData Name="Arcane" />
1421         <DynamicData Name="Noxious" />   1424         <DynamicData Name="Noxious" />
1422         <DynamicData Name="Elemental" />   1425         <DynamicData Name="Elemental" />
1423         <DynamicData Name="Wisdom" />   1426         <DynamicData Name="Wisdom" />
1424         <DynamicData Name="Intelligence" />   1427         <DynamicData Name="Intelligence" />
1425         <DynamicData Name="Stamina" />   1428         <DynamicData Name="Stamina" />
 
1763         <DynamicData Name="Window" /> = 1766         <DynamicData Name="Window" />
1764         <DynamicData Name="Casting" />   1767         <DynamicData Name="Casting" />
1765         <DynamicData Name="Failure" />   1768         <DynamicData Name="Failure" />
1766         <DynamicData Name="MaintainedWindow" />   1769         <DynamicData Name="MaintainedWindow" />
1767     </DataSource>   1770     </DataSource>
1768     <DataSource description="Stats" Name="Stats">   1771     <DataSource description="Stats" Name="Stats">
1769         <DynamicData Name="PVP_Crit_Bonus" /> <> 1772         <DynamicData description="Stats Defense" Name="Lethality" />
1770         <DynamicData Name="PVPPotency" />   1773         <DynamicData Name="LethalityPercent" />
1771         <DynamicData Name="PVPSpellDoubleAttack" /> = 1774         <DynamicData Name="PVPSpellDoubleAttack" />
1772         <DynamicData Name="PVP_Double_Atk_Percent" /> +-    
1773         <DynamicData Name="PVP_Spell_Weapon_Double_Atk_Percent" />      
1774         <DynamicData description="Spell Double Attack Percentage" Name="SpellDoubleAttack" /> = 1775         <DynamicData description="Spell Double Attack Percentage" Name="SpellDoubleAttack" />
1775         <DynamicData description="PvP Critical Mitigation" Name="PvP_Critical_Mitigation" />   1776         <DynamicData description="PvP Critical Mitigation" Name="PvP_Critical_Mitigation" />
1776         <DynamicData description="Stats Defense" Name="Defense_ToughnessPercent" />   1777         <DynamicData description="Stats Defense" Name="Defense_ToughnessPercent" />
1777         <DynamicData description="Stats Defense" Name="Defense_Toughness" />   1778         <DynamicData description="Stats Defense" Name="Defense_Toughness" />
1778         <DynamicData description="DPS Modifier" Name="DPS" />   1779         <DynamicData description="DPS Modifier" Name="DPS" />
1779         <DynamicData Name="Spell_Weapon_DPS" />   1780         <DynamicData Name="Spell_Weapon_DPS" />