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<?xml version="1.0" encoding="utf-8"?> |
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<?xml version="1.0" encoding="utf-8"?> |
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<DataSourceContainer Name="GameData"> |
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<DataSourceContainer Name="GameData"> |
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<DataSource Name="Actions"> |
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<DynamicData ActionType="Experience" Description="Current pet action menu" Name="Experience"/> |
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<DynamicData ActionType="Pet" Description="Current pet action menu" Name="Pet"/> |
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<DynamicData ActionType="Player" Description="Current player action menu" Name="Player"/> |
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<DynamicData ActionType="Coin" CoinType="0" Description="Copper" Name="Coin_0"/> |
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<DynamicData ActionType="Coin" CoinType="1" Description="Silver" Name="Coin_1"/> |
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<DynamicData ActionType="Coin" CoinType="2" Description="Gold" Name="Coin_2"/> |
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<DynamicData ActionType="Coin" CoinType="3" Description="Plantinum" Name="Coin_3"/> |
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</DataSource> |
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<DataSource description="Data about the current target" Name="Coins"> |
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<DataSource description="Data about the current target" Name="Coins"> |
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<DynamicData ActionType="Coin" CoinType="0" Description="Inventory Copper" Name="Coin_0"/> |
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<DynamicData ActionType="Coin" CoinType="0" Description="Inventory Copper" Name="Coin_0"/> |
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<DynamicData ActionType="Coin" CoinType="1" Description="Inventory Silver" Name="Coin_1"/> |
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<DynamicData ActionType="Coin" CoinType="1" Description="Inventory Silver" Name="Coin_1"/> |
6 |
<DynamicData ActionType="Coin" CoinType="2" Description="Inventory Gold" Name="Coin_2"/> |
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<DynamicData ActionType="Coin" CoinType="2" Description="Inventory Gold" Name="Coin_2"/> |
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<DynamicData ActionType="Coin" CoinType="3" Description="Inventory Plantinum" Name="Coin_3"/> |
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<DynamicData ActionType="Coin" CoinType="3" Description="Inventory Plantinum" Name="Coin_3"/> |
8 |
<DynamicData ActionType="Coin" CoinType="4" Description="Bank Coin Copper" Name="BankCoin_0"/> |
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<DynamicData ActionType="Coin" CoinType="4" Description="Bank Coin Copper" Name="BankCoin_0"/> |
9 |
<DynamicData ActionType="Coin" CoinType="5" Description="Bank Coin Silver" Name="BankCoin_1"/> |
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<DynamicData ActionType="Coin" CoinType="5" Description="Bank Coin Silver" Name="BankCoin_1"/> |
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<DynamicData ActionType="Coin" CoinType="6" Description="Bank Coin Gold" Name="BankCoin_2"/> |
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<DynamicData ActionType="Coin" CoinType="6" Description="Bank Coin Gold" Name="BankCoin_2"/> |
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<DynamicData ActionType="Coin" CoinType="7" Description="Bank Coin Platinum" Name="BankCoin_3"/> |
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<DynamicData ActionType="Coin" CoinType="7" Description="Bank Coin Platinum" Name="BankCoin_3"/> |
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<DynamicData ActionType="Coin" CoinType="8" Description="Trade Coin Copper" Name="TradeCoin_0"/> |
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<DynamicData ActionType="Coin" CoinType="8" Description="Trade Coin Copper" Name="TradeCoin_0"/> |
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<DynamicData ActionType="Coin" CoinType="9" Description="Trade Coin Silver" Name="TradeCoin_1"/> |
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<DynamicData ActionType="Coin" CoinType="9" Description="Trade Coin Silver" Name="TradeCoin_1"/> |
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<DynamicData ActionType="Coin" CoinType="10" Description="Trade Coin Gold" Name="TradeCoin_2"/> |
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<DynamicData ActionType="Coin" CoinType="10" Description="Trade Coin Gold" Name="TradeCoin_2"/> |
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<DynamicData ActionType="Coin" CoinType="11" Description="Trade Coin Platinum" Name="TradeCoin_3"/> |
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<DynamicData ActionType="Coin" CoinType="11" Description="Trade Coin Platinum" Name="TradeCoin_3"/> |
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<DynamicData ActionType="Coin" CoinType="12" Description="Shared Coin Copper" Name="SharedCoin_0"/> |
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<DynamicData ActionType="Coin" CoinType="12" Description="Shared Coin Copper" Name="SharedCoin_0"/> |
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<DynamicData ActionType="Coin" CoinType="13" Description="Shared Coin Silver" Name="SharedCoin_1"/> |
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<DynamicData ActionType="Coin" CoinType="13" Description="Shared Coin Silver" Name="SharedCoin_1"/> |
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<DynamicData ActionType="Coin" CoinType="14" Description="Shared Coin Gold" Name="SharedCoin_2"/> |
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<DynamicData ActionType="Coin" CoinType="14" Description="Shared Coin Gold" Name="SharedCoin_2"/> |
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<DynamicData ActionType="Coin" CoinType="15" Description="Shared Coin Platinum" Name="SharedCoin_3"/> |
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<DynamicData ActionType="Coin" CoinType="15" Description="Shared Coin Platinum" Name="SharedCoin_3"/> |
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</DataSource> |
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</DataSource> |
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<DataSource Name="Command"> |
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<DynamicData Name="Map"/> |
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</DataSource> |
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<DataSourceContainer Name="Data"> |
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<DataSourceContainer Name="Data"> |
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<DataSourceContainer Name="ActiveQuestDSC"/> |
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<DataSourceContainer Name="ActiveQuestDSC"/> |
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</DataSourceContainer> |
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</DataSourceContainer> |
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<DataSource Name="Actions"> |
<> |
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<DataSource Name="General"> |
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<DynamicData ActionType="Experience" Description="Current pet action menu" Name="Experience"/> |
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<DynamicData Name="EarthTime"/> |
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<DynamicData ActionType="Pet" Description="Current pet action menu" Name="Pet"/> |
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<DynamicData Name="EarthDate"/> |
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<DynamicData ActionType="Player" Description="Current player action menu" Name="Player"/> |
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39 |
<DynamicData Name="Time"/> |
28 |
<DynamicData ActionType="Coin" CoinType="0" Description="Copper" Name="Coin_0"/> |
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<DynamicData Name="DayWeek"/> |
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<DynamicData ActionType="Coin" CoinType="1" Description="Silver" Name="Coin_1"/> |
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<DynamicData Name="Day"/> |
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<DynamicData ActionType="Coin" CoinType="2" Description="Gold" Name="Coin_2"/> |
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<DynamicData Name="Month"/> |
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<DynamicData ActionType="Coin" CoinType="3" Description="Plantinum" Name="Coin_3"/> |
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<DynamicData Name="Year"/> |
32 |
</DataSource> |
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</DataSource> |
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<DataSource description="Data about the current target" Name="Pet"> |
<> |
45 |
<DataSourceContainer description="data about your group. id0 is you." Name="Group"> |
34 |
<DynamicData ActionType="Pet" Description="Current pet action menu" Name="Window"/> |
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<DataSource Name="Group_0"> |
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<DynamicData description="Name of the current pet: Text, Color, Visible" Name="Name"/> |
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<DynamicData Name="Window"/> |
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<DynamicData description="Health of the current pet: Text, Tooltip, Progress, Color, Visible" Name="Health"/> |
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48 |
<DynamicData Name="InZone"/> |
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<DynamicData description="Power of the current pet: Text, Tooltip, Progress, Color, Visible" Name="Power"/> |
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<DynamicData Name="Name"/> |
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<DynamicData Name="Level"/> |
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<DynamicData Name="Race"/> |
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<DynamicData Name="Class"/> |
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<DynamicData Name="Subclass"/> |
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<DynamicData Name="HealthPercent"/> |
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<DynamicData Name="PowerPercent"/> |
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<DynamicData Name="CurrentHealth"/> |
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<DynamicData Name="CurrentPower"/> |
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<DynamicData Name="MaxHealth"/> |
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<DynamicData Name="MaxPower"/> |
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<DynamicData Name="Effect1"/> |
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<DynamicData Name="Effect2"/> |
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<DynamicData Name="Effect3"/> |
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<DynamicData Name="Effect4"/> |
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</DataSource> |
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</DataSource> |
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<> |
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<DataSource Name="Group_1"> |
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<DynamicData Name="Window"/> |
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<DynamicData Name="InZone"/> |
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<DynamicData Name="Name"/> |
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<DynamicData Name="Level"/> |
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<DynamicData Name="Race"/> |
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<DynamicData Name="Class"/> |
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<DynamicData Name="Subclass"/> |
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<DynamicData Name="HealthPercent"/> |
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<DynamicData Name="PowerPercent"/> |
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<DynamicData Name="CurrentHealth"/> |
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<DynamicData Name="CurrentPower"/> |
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<DynamicData Name="MaxHealth"/> |
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<DynamicData Name="MaxPower"/> |
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<DynamicData Name="Effect1"/> |
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<DynamicData Name="Effect2"/> |
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<DynamicData Name="Effect3"/> |
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<DynamicData Name="Effect4"/> |
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</DataSource> |
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<DataSource Name="Group_2"> |
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<DynamicData Name="Window"/> |
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<DynamicData Name="InZone"/> |
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<DynamicData Name="Name"/> |
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<DynamicData Name="Level"/> |
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<DynamicData Name="Race"/> |
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<DynamicData Name="Class"/> |
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<DynamicData Name="Subclass"/> |
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<DynamicData Name="HealthPercent"/> |
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<DynamicData Name="PowerPercent"/> |
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<DynamicData Name="CurrentHealth"/> |
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<DynamicData Name="CurrentPower"/> |
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<DynamicData Name="MaxHealth"/> |
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<DynamicData Name="MaxPower"/> |
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<DynamicData Name="Effect1"/> |
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<DynamicData Name="Effect2"/> |
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<DynamicData Name="Effect3"/> |
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<DynamicData Name="Effect4"/> |
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</DataSource> |
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<DataSource Name="Group_3"> |
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<DynamicData Name="Window"/> |
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<DynamicData Name="InZone"/> |
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106 |
<DynamicData Name="Name"/> |
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107 |
<DynamicData Name="Level"/> |
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108 |
<DynamicData Name="Race"/> |
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109 |
<DynamicData Name="Class"/> |
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110 |
<DynamicData Name="Subclass"/> |
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111 |
<DynamicData Name="HealthPercent"/> |
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112 |
<DynamicData Name="PowerPercent"/> |
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113 |
<DynamicData Name="CurrentHealth"/> |
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114 |
<DynamicData Name="CurrentPower"/> |
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<DynamicData Name="MaxHealth"/> |
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116 |
<DynamicData Name="MaxPower"/> |
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117 |
<DynamicData Name="Effect1"/> |
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118 |
<DynamicData Name="Effect2"/> |
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119 |
<DynamicData Name="Effect3"/> |
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<DynamicData Name="Effect4"/> |
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121 |
</DataSource> |
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122 |
<DataSource Name="Group_4"> |
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123 |
<DynamicData Name="Window"/> |
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124 |
<DynamicData Name="InZone"/> |
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125 |
<DynamicData Name="Name"/> |
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126 |
<DynamicData Name="Level"/> |
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127 |
<DynamicData Name="Race"/> |
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128 |
<DynamicData Name="Class"/> |
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129 |
<DynamicData Name="Subclass"/> |
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130 |
<DynamicData Name="HealthPercent"/> |
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131 |
<DynamicData Name="PowerPercent"/> |
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132 |
<DynamicData Name="CurrentHealth"/> |
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133 |
<DynamicData Name="CurrentPower"/> |
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134 |
<DynamicData Name="MaxHealth"/> |
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135 |
<DynamicData Name="MaxPower"/> |
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136 |
<DynamicData Name="Effect1"/> |
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137 |
<DynamicData Name="Effect2"/> |
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138 |
<DynamicData Name="Effect3"/> |
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139 |
<DynamicData Name="Effect4"/> |
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140 |
</DataSource> |
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141 |
<DataSource Name="Group_5"> |
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142 |
<DynamicData Name="Window"/> |
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143 |
<DynamicData Name="InZone"/> |
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144 |
<DynamicData Name="Name"/> |
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145 |
<DynamicData Name="Level"/> |
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146 |
<DynamicData Name="Race"/> |
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147 |
<DynamicData Name="Class"/> |
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148 |
<DynamicData Name="Subclass"/> |
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149 |
<DynamicData Name="HealthPercent"/> |
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150 |
<DynamicData Name="PowerPercent"/> |
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151 |
<DynamicData Name="CurrentHealth"/> |
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152 |
<DynamicData Name="CurrentPower"/> |
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153 |
<DynamicData Name="MaxHealth"/> |
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154 |
<DynamicData Name="MaxPower"/> |
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155 |
<DynamicData Name="Effect1"/> |
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156 |
<DynamicData Name="Effect2"/> |
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157 |
<DynamicData Name="Effect3"/> |
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158 |
<DynamicData Name="Effect4"/> |
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159 |
</DataSource> |
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160 |
</DataSourceContainer> |
39 |
<DataSource Name="Command"> |
|
161 |
<DataSource Name="Guild"> |
40 |
<DynamicData Name="Map"/> |
|
162 |
<DynamicData Name="Name"/> |
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163 |
<DynamicData Name="Level"/> |
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164 |
<DynamicData Name="Experience"/> |
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165 |
<DynamicData Name="ExperienceBubble"/> |
41 |
</DataSource> |
= |
166 |
</DataSource> |
42 |
<DataSource Name="Items"> |
|
167 |
<DataSource Name="Items"> |
43 |
<DynamicData ActionType="Icon" Name="Inventory"/> |
|
168 |
<DynamicData ActionType="Icon" Name="Inventory"/> |
44 |
<DynamicData ActionType="Icon" Name="Equipment"/> |
|
169 |
<DynamicData ActionType="Icon" Name="Equipment"/> |
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170 |
</DataSource> |
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171 |
<DataSource description="Data about the current target" Name="Pet"> |
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172 |
<DynamicData ActionType="Pet" Description="Current pet action menu" Name="Window"/> |
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173 |
<DynamicData description="Name of the current pet: Text, Color, Visible" Name="Name"/> |
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174 |
<DynamicData description="Health of the current pet: Text, Tooltip, Progress, Color, Visible" Name="Health"/> |
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175 |
<DynamicData description="Power of the current pet: Text, Tooltip, Progress, Color, Visible" Name="Power"/> |
45 |
</DataSource> |
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176 |
</DataSource> |
46 |
<DataSource Name="Quest"> |
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177 |
<DataSource Name="Quest"> |
47 |
<DynamicData ActionType="Command" CommandType="ShowQuest" Name="ActiveWindow"/> |
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178 |
<DynamicData ActionType="Command" CommandType="ShowQuest" Name="ActiveWindow"/> |
48 |
<DynamicData Name="Active"/> |
|
179 |
<DynamicData Name="Active"/> |
49 |
<DynamicData Name="ActiveName"/> |
|
180 |
<DynamicData Name="ActiveName"/> |
50 |
<DynamicData Name="ActiveTimer"/> |
|
181 |
<DynamicData Name="ActiveTimer"/> |
51 |
<DynamicData Name="Update"/> |
|
182 |
<DynamicData Name="Update"/> |
52 |
<DynamicData Name="UpdateQuestName"/> |
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183 |
<DynamicData Name="UpdateQuestName"/> |
53 |
<DynamicData Name="UpdateReason"/> |
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184 |
<DynamicData Name="UpdateReason"/> |
54 |
<DynamicData Name="UpdateText"/> |
|
185 |
<DynamicData Name="UpdateText"/> |
55 |
</DataSource> |
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186 |
</DataSource> |
56 |
<DataSource description="Data about the current player" Name="Self"> |
|
187 |
<DataSource description="Data about the current player" Name="Self"> |
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188 |
<DynamicData Name="TSVitality"/> |
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189 |
<DynamicData Name="TSVitalityUpperMarker"/> |
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190 |
<DynamicData Name="TSVitalityLowerMarker"/> |
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191 |
<DynamicData Name="TSVitalityOverflowMarker"/> |
57 |
<DynamicData description="Name of the current player: Text, Color" Name="Name"/> |
= |
192 |
<DynamicData description="Name of the current player: Text, Color" Name="Name"/> |
58 |
<DynamicData description="Amount of breath remaining: Progress, Text" Name="Breath"/> |
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193 |
<DynamicData description="Amount of breath remaining: Progress, Text" Name="Breath"/> |
59 |
<DynamicData description="Maximum underwater breath in seconds: Text" Name="BreathMax"/> |
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194 |
<DynamicData description="Maximum underwater breath in seconds: Text" Name="BreathMax"/> |
60 |
<DynamicData description="True if combat experience is disabled" Name="CombatExperienceDisabled"/> |
|
195 |
<DynamicData description="True if combat experience is disabled" Name="CombatExperienceDisabled"/> |
61 |
<DynamicData ActionType="Experience" Name="ExperienceBubble"/> |
|
196 |
<DynamicData ActionType="Experience" Name="ExperienceBubble"/> |
62 |
<DynamicData ActionType="Experience" Name="ExperienceCurrent"/> |
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197 |
<DynamicData ActionType="Experience" Name="ExperienceCurrent"/> |
63 |
<DynamicData ActionType="Experience" Name="ExperienceDebtCurrent"/> |
|
198 |
<DynamicData ActionType="Experience" Name="ExperienceDebtCurrent"/> |
64 |
<DynamicData Name="Race"/> |
|
199 |
<DynamicData Name="Race"/> |
65 |
<DynamicData Name="Gender"/> |
|
200 |
<DynamicData Name="Gender"/> |
66 |
<DynamicData Name="RaceGender"/> |
|
201 |
<DynamicData Name="RaceGender"/> |
67 |
<DynamicData Name="Level"/> |
|
202 |
<DynamicData Name="Level"/> |
68 |
<DynamicData Name="LevelClass"/> |
|
203 |
<DynamicData Name="LevelClass"/> |
69 |
<DynamicData Name="Archetype"/> |
|
204 |
<DynamicData Name="Archetype"/> |
70 |
<DynamicData Name="Class"/> |
|
205 |
<DynamicData Name="Class"/> |
71 |
<DynamicData Name="SubClass"/> |
|
206 |
<DynamicData Name="SubClass"/> |
72 |
<DynamicData description="True if user is autoattacking" Name="AutoAttack"/> |
|
207 |
<DynamicData description="True if user is autoattacking" Name="AutoAttack"/> |
73 |
<DynamicData description="True if user is ranged autoattacking" Name="RangedAutoAttack"/> |
|
208 |
<DynamicData description="True if user is ranged autoattacking" Name="RangedAutoAttack"/> |
74 |
<DynamicData ActionType="Concentration" Description="Concentration being maintained" Name="Concentration_1"/> |
|
209 |
<DynamicData ActionType="Concentration" Description="Concentration being maintained" Name="Concentration_1"/> |
75 |
<DynamicData ActionType="Concentration" Description="Concentration being maintained" Name="Concentration_2"/> |
|
210 |
<DynamicData ActionType="Concentration" Description="Concentration being maintained" Name="Concentration_2"/> |
76 |
<DynamicData ActionType="Concentration" Description="Concentration being maintained" Name="Concentration_3"/> |
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211 |
<DynamicData ActionType="Concentration" Description="Concentration being maintained" Name="Concentration_3"/> |
77 |
<DynamicData ActionType="Concentration" Description="Concentration being maintained" Name="Concentration_4"/> |
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212 |
<DynamicData ActionType="Concentration" Description="Concentration being maintained" Name="Concentration_4"/> |
78 |
<DynamicData ActionType="Concentration" Description="Concentration being maintained" Name="Concentration_5"/> |
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213 |
<DynamicData ActionType="Concentration" Description="Concentration being maintained" Name="Concentration_5"/> |
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214 |
<DynamicData description="Heading of the current player: Text, Rotation" Name="Heading"/> |
79 |
<DynamicData description="Health of the current player" Name="Health"/> |
= |
215 |
<DynamicData description="Health of the current player" Name="Health"/> |
80 |
<DynamicData description="Location of the current player: Text" Name="Location"/> |
|
216 |
<DynamicData description="Location of the current player: Text" Name="Location"/> |
81 |
<DynamicData description="Power of the current player" Name="Power"/> |
|
217 |
<DynamicData description="Power of the current player" Name="Power"/> |
82 |
<DynamicData description="Spirit Rank Achieved" Name="SpiritProgress"/> |
|
218 |
<DynamicData description="Spirit Rank Achieved" Name="SpiritProgress"/> |
83 |
<DynamicData description="Spirit Rank Achieved" Name="SpiritRank_1"/> |
|
219 |
<DynamicData description="Spirit Rank Achieved" Name="SpiritRank_1"/> |
84 |
<DynamicData description="Spirit Rank Achieved" Name="SpiritRank_2"/> |
|
220 |
<DynamicData description="Spirit Rank Achieved" Name="SpiritRank_2"/> |
85 |
<DynamicData description="Spirit Rank Achieved" Name="SpiritRank_3"/> |
|
221 |
<DynamicData description="Spirit Rank Achieved" Name="SpiritRank_3"/> |
86 |
<DynamicData description="Spirit Rank Achieved" Name="SpiritRank_4"/> |
|
222 |
<DynamicData description="Spirit Rank Achieved" Name="SpiritRank_4"/> |
87 |
<DynamicData description="Spirit Rank Achieved" Name="SpiritRank_5"/> |
|
223 |
<DynamicData description="Spirit Rank Achieved" Name="SpiritRank_5"/> |
88 |
<DynamicData description="Spirit Available" Name="Spirit_1"/> |
|
224 |
<DynamicData description="Spirit Available" Name="Spirit_1"/> |
89 |
<DynamicData description="Spirit Available" Name="Spirit_2"/> |
|
225 |
<DynamicData description="Spirit Available" Name="Spirit_2"/> |
90 |
<DynamicData description="Spirit Available" Name="Spirit_3"/> |
|
226 |
<DynamicData description="Spirit Available" Name="Spirit_3"/> |
91 |
<DynamicData description="Spirit Available" Name="Spirit_4"/> |
|
227 |
<DynamicData description="Spirit Available" Name="Spirit_4"/> |
92 |
<DynamicData description="Spirit Available" Name="Spirit_5"/> |
|
228 |
<DynamicData description="Spirit Available" Name="Spirit_5"/> |
93 |
<DynamicData Name="TradeskillLevel"/> |
|
229 |
<DynamicData Name="TradeskillLevel"/> |
94 |
<DynamicData Name="TradeskillLevelClass"/> |
|
230 |
<DynamicData Name="TradeskillLevelClass"/> |
95 |
<DynamicData Name="TradeskillArchetype"/> |
|
231 |
<DynamicData Name="TradeskillArchetype"/> |
96 |
<DynamicData Name="TradeskillClass"/> |
|
232 |
<DynamicData Name="TradeskillClass"/> |
97 |
<DynamicData Name="TradeskillSubClass"/> |
|
233 |
<DynamicData Name="TradeskillSubClass"/> |
98 |
<DynamicData Name="TradeskillExperienceCurrent"/> |
|
234 |
<DynamicData Name="TradeskillExperienceCurrent"/> |
99 |
<DynamicData ActionType="Experience" Name="TSExperienceDebtCurrent"/> |
|
235 |
<DynamicData ActionType="Experience" Name="TSExperienceDebtCurrent"/> |
100 |
<DynamicData Name="TradeskillExperienceBubble"/> |
|
236 |
<DynamicData Name="TradeskillExperienceBubble"/> |
101 |
<DynamicData description="Name of the current zone" Name="ZoneName"/> |
|
237 |
<DynamicData description="Name of the current zone" Name="ZoneName"/> |
102 |
<DynamicData Name="Weight"/> |
|
238 |
<DynamicData Name="Weight"/> |
|
|
-+ |
239 |
<DynamicData Name="Vitality"/> |
|
|
|
240 |
<DynamicData Name="VitalityUpperMarker"/> |
|
|
|
241 |
<DynamicData Name="VitalityLowerMarker"/> |
|
|
|
242 |
<DynamicData Name="VitalityOverflowMarker"/> |
103 |
</DataSource> |
= |
243 |
</DataSource> |
104 |
<DataSource Name="Spells"> |
|
244 |
<DataSource Name="Spells"> |
105 |
<DynamicData Name="Window"/> |
|
245 |
<DynamicData Name="Window"/> |
106 |
<DynamicData Name="Casting"/> |
|
246 |
<DynamicData Name="Casting"/> |
107 |
<DynamicData Name="Failure"/> |
|
247 |
<DynamicData Name="Failure"/> |
108 |
<DynamicData Name="MaintainedWindow"/> |
|
248 |
<DynamicData Name="MaintainedWindow"/> |
109 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="Maintained_1"/> |
|
249 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="Maintained_1"/> |
110 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_2"/> |
|
250 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_2"/> |
111 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_3"/> |
|
251 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_3"/> |
112 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_4"/> |
|
252 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_4"/> |
113 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_5"/> |
|
253 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_5"/> |
114 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_6"/> |
|
254 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_6"/> |
115 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_7"/> |
|
255 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_7"/> |
116 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_8"/> |
|
256 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_8"/> |
117 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_9"/> |
|
257 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_9"/> |
118 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_10"/> |
|
258 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_10"/> |
119 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_11"/> |
|
259 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_11"/> |
120 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_12"/> |
|
260 |
<DynamicData ActionType="Maintained" Description="maintained spell" Name="Maintained_12"/> |
121 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_1"/> |
|
261 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_1"/> |
122 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_2"/> |
|
262 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_2"/> |
123 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_3"/> |
|
263 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_3"/> |
124 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_4"/> |
|
264 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_4"/> |
125 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_5"/> |
|
265 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_5"/> |
126 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_6"/> |
|
266 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_6"/> |
127 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_7"/> |
|
267 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_7"/> |
128 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_8"/> |
|
268 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_8"/> |
129 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_9"/> |
|
269 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_9"/> |
130 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_10"/> |
|
270 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_10"/> |
131 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_11"/> |
|
271 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_11"/> |
132 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_12"/> |
|
272 |
<DynamicData Description="maintained spell glow" Name="MaintainedGlow_12"/> |
|
|
-+ |
273 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="MaintainedName_1"/> |
|
|
|
274 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="MaintainedName_2"/> |
|
|
|
275 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="MaintainedName_3"/> |
|
|
|
276 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="MaintainedName_4"/> |
|
|
|
277 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="MaintainedName_5"/> |
|
|
|
278 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="MaintainedName_6"/> |
|
|
|
279 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="MaintainedName_7"/> |
|
|
|
280 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="MaintainedName_8"/> |
|
|
|
281 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="MaintainedName_9"/> |
|
|
|
282 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="MaintainedName_10"/> |
|
|
|
283 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="MaintainedName_11"/> |
|
|
|
284 |
<DynamicData ActionType="Maintained" Description="Maintained spell" Name="MaintainedName_12"/> |
133 |
</DataSource> |
= |
285 |
</DataSource> |
134 |
<DataSource description="Stats for the current player" Name="Stats"> |
|
286 |
<DataSource description="Stats for the current player" Name="Stats"> |
135 |
<DynamicData description="Current (spendable) guild status" Name="CurrentStatus"/> |
|
287 |
<DynamicData description="Current (spendable) guild status" Name="CurrentStatus"/> |
136 |
<DynamicData description="Lifetime guild status" Name="LifetimeStatus"/> |
|
288 |
<DynamicData description="Lifetime guild status" Name="LifetimeStatus"/> |
137 |
<DynamicData description="Power of the current player" Name="PowerRange"/> |
|
289 |
<DynamicData description="Power of the current player" Name="PowerRange"/> |
138 |
<DynamicData description="Health of the current player" Name="HealthRange"/> |
|
290 |
<DynamicData description="Health of the current player" Name="HealthRange"/> |
139 |
<DynamicData description="Stats Attack" Name="Attack"/> |
|
291 |
<DynamicData description="Stats Attack" Name="Attack"/> |
140 |
<DynamicData description="Stats Concentration" Name="ConcentrationRange"/> |
|
292 |
<DynamicData description="Stats Concentration" Name="ConcentrationRange"/> |
141 |
<DynamicData description="Stats Defense" Name="Defense"/> |
|
293 |
<DynamicData description="Stats Defense" Name="Defense"/> |
142 |
<DynamicData description="Attribute Strength" Name="Strength"/> |
|
294 |
<DynamicData description="Attribute Strength" Name="Strength"/> |
143 |
<DynamicData description="Attribute Agility" Name="Agility"/> |
|
295 |
<DynamicData description="Attribute Agility" Name="Agility"/> |
144 |
<DynamicData description="Attribute Stamina" Name="Stamina"/> |
|
296 |
<DynamicData description="Attribute Stamina" Name="Stamina"/> |
145 |
<DynamicData description="Attribute Intelligence" Name="Intelligence"/> |
|
297 |
<DynamicData description="Attribute Intelligence" Name="Intelligence"/> |
146 |
<DynamicData description="Attribute Wisdom" Name="Wisdom"/> |
|
298 |
<DynamicData description="Attribute Wisdom" Name="Wisdom"/> |
147 |
<DynamicData description="Mitigation Slash damage" Name="Slashing"/> |
|
299 |
<DynamicData description="Mitigation Slash damage" Name="Slashing"/> |
148 |
<DynamicData description="Mitigation Crush damage" Name="Crushing"/> |
|
300 |
<DynamicData description="Mitigation Crush damage" Name="Crushing"/> |
149 |
<DynamicData description="Mitigation Pierce damage" Name="Piercing"/> |
|
301 |
<DynamicData description="Mitigation Pierce damage" Name="Piercing"/> |
150 |
<DynamicData description="Mitigation Divine damage" Name="Divine"/> |
|
302 |
<DynamicData description="Mitigation Divine damage" Name="Divine"/> |
151 |
<DynamicData description="Mitigation Heat damage" Name="Heat"/> |
|
303 |
<DynamicData description="Mitigation Heat damage" Name="Heat"/> |
152 |
<DynamicData description="Mitigation Cold damage" Name="Cold"/> |
|
304 |
<DynamicData description="Mitigation Cold damage" Name="Cold"/> |
153 |
<DynamicData description="Mitigation Magic damage" Name="Magic"/> |
|
305 |
<DynamicData description="Mitigation Magic damage" Name="Magic"/> |
154 |
<DynamicData description="Mitigation Mental damage" Name="Mental"/> |
|
306 |
<DynamicData description="Mitigation Mental damage" Name="Mental"/> |
155 |
<DynamicData description="Mitigation Disease damage" Name="Disease"/> |
|
307 |
<DynamicData description="Mitigation Disease damage" Name="Disease"/> |
156 |
<DynamicData description="Mitigation Poison damage" Name="Poison"/> |
|
308 |
<DynamicData description="Mitigation Poison damage" Name="Poison"/> |
157 |
</DataSource> |
|
309 |
</DataSource> |
158 |
<DataSource description="Data about the current target" Name="Target"> |
|
310 |
<DataSource description="Data about the current target" Name="Target"> |
159 |
<DynamicData ActionType="Target" Description="Current player action menu" Name="Window"/> |
|
311 |
<DynamicData ActionType="Target" Description="Current player action menu" Name="Window"/> |
160 |
<DynamicData description="Name of the current target: Text, Color, Visible" Name="Name"/> |
|
312 |
<DynamicData description="Name of the current target: Text, Color, Visible" Name="Name"/> |
|
|
-+ |
313 |
<DynamicData description="Name of the current target: Text, Color, Visible" Name="Level"/> |
161 |
<DynamicData description="Health of the current target: Text, Tooltip, Progress, Color, Visible" Name="Health"/> |
= |
314 |
<DynamicData description="Health of the current target: Text, Tooltip, Progress, Color, Visible" Name="Health"/> |
|
|
-+ |
315 |
<DynamicData description="Name of the current target: Text, Color, Visible" Name="Power"/> |
162 |
</DataSource> |
= |
316 |
</DataSource> |
|
|
-+ |
317 |
<DataSource description="Data about the current target" Name="ImpliedTarget"> |
|
|
|
318 |
<DynamicData ActionType="Target" Description="Current player action menu" Name="Window"/> |
|
|
|
319 |
<DynamicData description="Name of the current target: Text, Color, Visible" Name="Name"/> |
|
|
|
320 |
<DynamicData description="Name of the current target: Text, Color, Visible" Name="Level"/> |
|
|
|
321 |
<DynamicData description="Health of the current target: Text, Tooltip, Progress, Color, Visible" Name="Health"/> |
|
|
|
322 |
<DynamicData description="Name of the current target: Text, Color, Visible" Name="Power"/> |
|
|
|
323 |
</DataSource> |
163 |
</DataSourceContainer> |
= |
324 |
</DataSourceContainer> |