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  #1  
Unread 07-27-2008, 03:05 PM
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Default DynamicData Request list

/edit by gm9/: Might as well make a new thread out of this, the other one was too ancient. Everybody post your requests for DynamicData in here. Since I'll sticky this keep it clean please, only requests, no discussion or "how do I?" questions, I'll delete those.

Here's what Drumstix requested:


  • Avoidance percent total
  • Currently queued ability (in text)
  • Auto-attack cooldown (time until next melee attack)

These would all be nice additions
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Last edited by Drumstix42 : 10-01-2008 at 11:35 PM.
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Unread 07-27-2008, 10:34 PM
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Default Dynamic Data wish

Well the one I've been asking for for quite some time is Home City. Really, there are 5 home cities and you can change from one to another.

Oh, and Riposte percent. All the other avoidance percents are there, why not that one.

My biggest request has to be for the Dynamic Data to be populated before the interface is drawn. It would make a lot of what I want to do a lot easier and consistent.
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Unread 07-28-2008, 09:32 AM
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Unread 07-28-2008, 12:31 PM
Landiin Landiin is offline
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Hmm

Any data that is displayed by a default UI window. This includes hard coded data such as the data in the raid window.

additional Target data;
0 => npc
1 => pc
2 => agro
3 => object
4 => distance
..

I could go on but they get the point..
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Unread 10-27-2009, 08:20 AM
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I would like to see dynamic data available to the casting window (or just in general) that would display exactly who the current spell is being casted towards.

With the available command (useabilityonplayer) I think it would be quite useful to display in text who's on the receiving end of the currently casting spell/art!
Sometimes your target isn't where the spell is ending up
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Unread 10-30-2009, 01:29 PM
santory santory is offline
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I woold like to see in the maintened spell the id of the spell as whell

Like that non english client can use some maintened ui if they modify the script for compare the id instead of the name.
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Unread 10-30-2009, 04:49 PM
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Quote:
Originally Posted by santory View Post
I woold like to see in the maintened spell the id of the spell as whell

Like that non english client can use some maintened ui if they modify the script for compare the id instead of the name.
this is not necessary, string comparison is one of the few things which work with non-ASCII characters.
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