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Unread 11-14-2004, 03:04 PM
filidecht's Avatar
filidecht filidecht is offline
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Default Filidecht Target/Player v1.01

Did some playing around with the Target window; basically, copied Lunani's modifications to Insom's stat strip, with some minor changes to fit my tastes. I would still be using their work, if only the Target window's functionality would work in other windows. Unfortunately, it doesn't, so I had to port things to THAT window instead. There are some bugs, though:

If you don't have a target selected, the window disappears. This isn't a huge issue for me, personally; if I need to see my stats I can just press F1 to target myself, and all is good But if anyone knows how to make the window stay up, I'd be glad to hear it! Also, when you mouseover anywhere on the window, you get that target-info pop-up box.

There are still some issues with it, but I'd be interested to hear what others suggest, or any other bugs found.

With health/power Bars: Download here
With health/power current/max (no bars): Download here

Thanks!

P.S. I purposely left extra room in there, I plan to add more things later
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Last edited by filidecht : 11-14-2004 at 09:13 PM.
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Unread 11-14-2004, 03:34 PM
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Alt t will bring up the target window, but i think if you camp it'll go away.

suggestion: I think min/max health and power is more useful than percentages. /shrug

the target tooltip is a good idea, the tooltips on my stat strip is allll messed up. tooltips in general in this game are annoying, in windows when a tooltip pops up it doesn't COVER what the mouse is pointing at! But i don't want to turn them off because some of the info in them is useful ok i'll stop rambling.

Cool mod.
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  #3  
Unread 11-14-2004, 04:40 PM
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filidecht filidecht is offline
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Quote:
Originally Posted by insomniac
suggestion: I think min/max health and power is more useful than percentages. /shrug
...
ok i'll stop rambling.
Something like this better? I understand that the numbers are more useful for some, but for some reason I could never get used to them. Has to be some kind of mental block, I guess, but I could stare at the numbers and still not comprehend how much health I have. Whereas with the bars, I have that at-a-glance estimate of how much I have left, and I've always found it easier to work with. Though they do eat up a lot of space.

We'll call it version 1.01b, lol (I'll upload it in a minute)

And by all means, keep rambling! I've seen your mods, you have great ideas and I always find it interesting looking at others' code. We're all learning this new interface together, it's quite a bit trickier than EQ1, so any ideas you want to share I want to see
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