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Unread 02-12-2024, 08:22 PM
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A Griffon
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Join Date: Sep 2007
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Default [Live] Update Notes - February 13, 2024

GENERAL
  • The Shadow Odyssy mid content opens on the Varsoon server, unlocking The Emperor's Athenaeum, Kurn's Tower, Munzok's Material Bastion, Ward of Elements, and Miragul's Planar Shard.
  • The Shadow Odyssy mid content opens on the Zarrakon server, unlocking Runnyeye: The Gathering, Veksar: The Invasion, Shard of Hate (Raid)
ABILITIES
  • Crusader
    • The healing from Crusader's Faith can no longer be modified by stats or Chaotic Leach, since the stat modification for the ability is handled from the group member damage amount and target mitigation.
HOUSING AND GUILD HALLS
  • Darkpaw Celebrator Katrynn will now only have one listing for Dshinn Pine Root.
ITEMIZATION
  • The name of Curator's Organic Elmlinked Chain Boots has been corrected to Curator's Organic Elmlinked Chain Leggings.
  • The following items have been corrected to have 470 Resolve:
    • Djinnweld Nimbus Armlet
    • Djinnweld Nimbus Signet
    • Djinnweld Stratus Bracelet
    • Djinnweld Cirrus Band
  • Year of Darkpaw Avatars on Time Locked servers will now drop Void Shards if The Shadow Odyssey is active on the server or Mark's of Manaar if Sentinel's Fate is active on the server.
LIVE EVENTS
  • Corrected a bug that prevented Nights of the Dead Moldering Froglok Costume from persisting through zoning.
  • Corrected a bug that prevented Nights of the Dead Ssraeshza Akheva Costume from persisting through zoning.
  • Corrected a bug that prevented Nights of the Dead Ssraeshza Grimling Costume from persisting through zoning.
  • Corrected a bug that prevented Nights of the Dead Gooblin Costume from persisting through zoning.
  • Corrected a bug that prevented Nights of the Dead Rujarkian Orc Costume from persisting through zoning.
  • Corrected a bug that prevented Nights of the Dead Sarnak Skeleton Costume from persisting through zoning.
  • Corrected a bug that prevented Nights of the Dead Thullosian Ogre Costume from persisting through zoning.
QUESTS
  • Due to multiple quests using the same quest name, the following quests have been renamed:
    • "A Helping Hand" adventuring quest located in The Withered Lands is now "A Helping Hand in the Withered Lands".
    • "A Helping Hand" crafting quest located in Cobalt Scar is now "A Helping Hand in the Cobalt Scar".
SERVICES
  • Researcher Ssiskmah will now specifically state that you must have signed the mercenary contract to start research, to prevent an issue where a characters research could get blocked by researching the contract, starting the next research, then deleting the contract instead of signing it, and thus not being able to complete the current research once it completes. Characters that are currently blocked on research may cancel the research that they no longer qualify for and restarting from where they signed their highest mercenary contract.
ZONES AND POPULATION
  • Aether Wroughtlands: Native Mettle [Heroic III]
    • Class hover pads surrounding Goldan will reset properly if his encounter is reset.
    • Coppernicus will no longer switch targets from a priest with Celestial Disconnect until it is properly removed.
    • When Goldan is defeated he will now drop Blessed or Celestial avatar relics 100% of the time.
    • Coppernicus's Absorb Celestial Materia's casting time has been increased from 2 to 3 seconds and heals and dispels hostile effects every 2 seconds instead of every second.
  • Vaashkaani: Golden Rule [All Versions]
    • Magic carpets will properly bare their tassels at you.
  • Vaashkaani: Every Which Way [Event Heroic I]
    • Dead bosses will no longer kill you if you lose Sphere of Influence while in close proximity to their corpses.
  • Vaashkaani: Every Which Way [Solo]
    • Dead bosses will no longer port you to the zone entrance if you lose Sphere of Influence while in close proximity to their corpses.
  • Hold of Rime: The Ascent
    • Witch Doctor Vuh'Duh's Wandering Plague of Siphoning will properly clear itself during his beam event and after the encounter is reset or defeated.

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