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  #1  
Unread 03-24-2005, 11:29 PM
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Default Blinking Text

How can I get a text string to blink in the UI Builder? Like the autoattack, but I want the text to always blink when the window is opened.

Last edited by depechenode : 03-24-2005 at 11:58 PM.
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  #2  
Unread 03-24-2005, 11:51 PM
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OnShowEffector

Make the text not visible by default, then have the window's OnShow property show the text.
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Unread 03-24-2005, 11:53 PM
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Let me see if I get this right:

WindowBlah
----BlinkEffector (like AutoAttack Style)
----Text I want to blink

So in windowblah I use the OnShowEffector=BlinkEffector

or

DO I do that in the Text OnShowEffector property?

Last edited by depechenode : 03-24-2005 at 11:56 PM.
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Unread 03-25-2005, 12:12 AM
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Default Screenshot of my UI Tree

Here is a screen of my UI Tree:

I want the CoinDepositRule to BLINK when the Bank Window is opened.

By looking at my tree, can you tell me which objects get which property?

The three effectors you see are all made by me, basically just default ones. I was wanting the RuleEffector one to be the effector I use as it is like an AutoAttack Effector in nature. The other are based off the UI docs that SOE provides (what little info it is). I am not trying to use all three, just the RuleEffector.

Thanks for your help!
-dn
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  #5  
Unread 03-25-2005, 01:52 AM
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Inventory.Bank:
OnShow="CoinDepositRule.Visible=true"

Inventory.Bank.CoinDepositRule:
visible="false"
OnShowEffector="RuleEffector"
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  #6  
Unread 03-25-2005, 01:55 AM
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TY Deathbane.. coding it now
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  #7  
Unread 03-25-2005, 02:10 AM
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I had my code pretty much like that already. Guess I have the effector coded wrong. Test does not blink on open still.

What I took was the AutoAttackEffector from the Player window and copied it to the window I am modding. Is there something I need to do different for the effector?

he is screen of the effector
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  #8  
Unread 03-25-2005, 04:02 AM
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I'll take a looksie at this...
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  #9  
Unread 03-25-2005, 04:11 AM
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Well, I duplicated what you're doing but it's working fine on my end. I don't know what to tell ya.

If you attach the file you're working on then I'll take a look at it and see if I can figure out what's going wrong.
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  #10  
Unread 03-25-2005, 07:54 AM
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TY deathbane, I figured out what I did wrong! I had to change my RuleText to white color. It works perfect. Ty for your help!!

-dn

Last edited by depechenode : 03-25-2005 at 07:59 AM.
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