EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > Featured Projects > EQ2MAP > EQ2MAP New maps

Reply
Thread Tools Search this Thread Display Modes
  #1  
Unread 05-18-2011, 07:39 PM
cooldeath cooldeath is offline
A Grizzled Badger
Interface Author - Click to view interfaces
 
Join Date: May 2005
Server: Crushbone
Posts: 46
Default [added] Tower of Frozen Shadow (sublevel)

This is a sub level to floor 4, darkness rising, and has been the most requested map for Velious. This is for when you drop down into the darkness below, and can't see anything and easily get lost. I'm glad to finally get this done because I get lost there too!

Tested both map versions, the zone rec is off a tiny bit, but really shouldn't be that noticeable.

Enjoy

~Xeblikaa of Crushbone

Code:
<ImageStyle Name="exp07_dun_tofs_upper_3" displayname="ToFS: 4 - Darkness Rising Sublevel" menugroup="Velious" zonerect="-126, -84, 115, 95" heightmin="260" heightmax="280" availablepriority="-1">
<ImageFrame Source="images/maps/map_exp07_dun_tofs_upper_04.dds" SourceRect="0,0,752,564" />
</ImageStyle>
<ImageStyle Name="exp07_dun_tower_of_frozen_shadow_8" displayname="ToFS: 4 - Darkness Rising Sublevel (Raid)" menugroup="Velious" zonerect="-126, -84, 115, 95" heightmin="260" heightmax="280" availablepriority="-1" >
<ImageFrame Source="images/maps/map_exp07_dun_tower_of_frozen_shadow_04.dds" SourceRect="0,0,752,564" />
</ImageStyle>
Attached Thumbnails
Click image for larger version

Name:	ToFS Darkness Rising sublevel.jpg
Views:	448
Size:	60.8 KB
ID:	7719  
Attached Files
File Type: dds map_exp07_dun_tofs_upper_04.dds (207.2 KB, 383 views)
File Type: dds map_exp07_dun_tower_of_frozen_shadow_04.dds (207.2 KB, 379 views)

Last edited by gm9 : 05-19-2011 at 08:49 AM. Reason: fixed xml
Reply With Quote
  #2  
Unread 05-19-2011, 08:53 AM
gm9 gm9 is offline
gm10-1
Premium Member
EQ2Interface Super Mod
Featured
 
Join Date: Feb 2006
Posts: 6,479
Default

Fixed your XML (all your tag names started with spaces for some reason). I also changed your internal zone names to fit into the number scheme that is already in effect, but would like your confirmation that this works since your image file names indicate yet another internal zone name you seem to have worked with but you changed it for some reason?

Finally, am I right in assuming that those two map images are identical? In that case we can use the same image for both zones and save some memory that way.
Reply With Quote
  #3  
Unread 05-19-2011, 11:32 AM
cooldeath cooldeath is offline
A Grizzled Badger
Interface Author - Click to view interfaces
 
Join Date: May 2005
Server: Crushbone
Posts: 46
Default

I couldn't find the original maps to base a name off of, so i made up a DDS that I knew would not conflict with the internal name thus the 04 at the end.

Yes both map images are the same and could probably use the same image.

Adding this type of map is new to me because of the already existing in game ones, so that's why things might be a little screwy.

I'll check it out to see if it works.

*edit*
both maps tested out fine.

Last edited by cooldeath : 05-19-2011 at 11:55 AM.
Reply With Quote
  #4  
Unread 05-22-2011, 06:48 PM
cooldeath cooldeath is offline
A Grizzled Badger
Interface Author - Click to view interfaces
 
Join Date: May 2005
Server: Crushbone
Posts: 46
Default

Is there something else you need me to do? I have not heard anything since I last tested the changes as good.
Reply With Quote
  #5  
Unread 05-22-2011, 09:19 PM
gm9 gm9 is offline
gm10-1
Premium Member
EQ2Interface Super Mod
Featured
 
Join Date: Feb 2006
Posts: 6,479
Default

Nope, all is well, my impatient friend, should be on the updater now.
Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 10:50 AM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI