08-29-2011, 09:50 PM
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A Griffon
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Join Date: Sep 2007
Posts: 1,489
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[Live] Update Notes: Tuesday, August 30, 2011(0)
GENERAL- Fixed an issue with Guild Halls.
- Fixed an issue causing the streaming client to use old assets.
- Fixed an issue which could cause the streaming client to crash on startup.
- Fixed a disconnect bug where some characters would get dropped to character select upon login.
Players will now be prompted for a one-time, free item unattuning:- If you answer yes, all items will be immediately unattuned. Any equipped items will be popped into overflow.
- If you answer no, items will not be unattuned and you will not be asked again.
POPULATION / ZONE PROGRESSION
Elements of War- Steam Vents should now give you more time to move before being blasted.
Foundations of Stone [Challenge]- The Automatons of Escalation in the statue of Rallos Zek fight should spawn in more predictable locations.
Sullon’s Spire [Challenge]- Ragebourne Gregor Haldane’s clone should no longer have symbiotic aura/cooperative strike.
Throne of Storms: Hall of Legends [Challenge]- The interdimensional anchor in the King Tormax fight now has less health. Retaliation of Rallos buff now lasts for 7 seconds instead of 10.
Silent City: The Delving Dead- Lowered hit points and difficulty on level 90 trash overall.
- Collections should now spawn on all levels of scale.
- Goos in sewer areas no longer respawn.
ABILITIES / ALTERNATE ADVANCEMENT
Summoner- Symbiosis now correctly works as a toggleable ability.
TRADESKILLS- Ample Harvest now also improves Ground Mount Speed.
- Swift Creation now also improves out of combat run speed.
- High Quality Materials now also improves the duration of food and drinks.
ITEMS- All heritage items should once again have their options to change them into house items.
- The Longarm bow should once again be 50 range
- The Bow of Underfoot should once again be 50 range
- The brown treeglider mount plushie now converts correctly back to mount form.
- The casino house objects will now display the same result to all players present.
- The Gorget of the Seal Guardian should once again be usable in wrist and neck slots.
- Plane of War instance rare loot items have been retuned to fit better within the progression of Velious.
- Accessories and some weapon types should now have a second primary attribute on them.
- Sentinel’s Fate raid items should now properly scale up in power based on the tier they came from.
- Silent City: The Delving Dead loot has been increased in power to reflect the challenge.
- Hategain has been replaced on tradeskill ranged items.
QUESTS- The dwarvish axes necessary for the quest "Mutual Adversaries" have had their spawn count increased to make them easier to find.
- Objects necessary for the Wizard Epic, Warlock Epic, Mystic Epic, and Anashti Sul deity quest lines should now be back in Thundering Steppes.
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