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  #1  
Unread 01-05-2008, 07:12 PM
Zinni's Avatar
Zinni Zinni is offline
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Default Class Symbol Icons

After learning to modify the TES4:Oblivion UI and adding all kinds of goodies to the game for the past 6 months, thought I'd try messing around with EQ2's interface.

Anyway, I was wondering if it's possible to add the Class Symbols as icons in the group member windows. I can get the generic architype icons for war, priest, scout and mage to show up. But, I'd rather have a more specific icon, as in the Wizard, Fury, Guardian icons.

Is this possible, or do I have to settle for just the Architypes?
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  #2  
Unread 01-05-2008, 07:26 PM
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Have you looked at Profit? gm9 has a lot of files and scripts that use subclass detection in multiple languages for the market window, group window, raid window, etc.

Fetish has a subclass detection script in the market window too.
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  #3  
Unread 01-05-2008, 07:57 PM
lordebon lordebon is offline
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Fetish's playerwindow automatically does this for ya (it does it onHoverOver anywhere on the player window) so that might be a good place to start looking =)
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  #4  
Unread 01-05-2008, 08:23 PM
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Id actually like a stand-alone mod that puts the class icon in the party windows.
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  #5  
Unread 01-05-2008, 08:46 PM
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thnx for the replies guys most appreciated.
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  #6  
Unread 01-06-2008, 01:30 AM
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bah, i give up for now. can't seem to find what ever it is i'm looking for. i loaded up both fetish and profit in the editor and ingame just to see it for myself. but i'm not seeing any icons. just text
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  #7  
Unread 01-06-2008, 09:32 AM
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They don't have subclass icons. They do subclass detection and use it for other things. The persona window has a subclass background. I think they're the same images that the achievement window uses.
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  #8  
Unread 01-06-2008, 10:49 AM
lordebon lordebon is offline
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Quote:
Originally Posted by Othesus View Post
They don't have subclass icons. They do subclass detection and use it for other things. The persona window has a subclass background. I think they're the same images that the achievement window uses.
Check again. Fetish's group window has the subclass icons at the very top (right I believe) of each player in the group window, but it only updates onHoverOver.
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  #9  
Unread 01-06-2008, 07:16 PM
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I've never played the game with Fetish but I use it for reference sometimes. I think those icons are just archetypes. But, it's similar to what Zinni wants to do.
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  #10  
Unread 01-06-2008, 08:35 PM
lordebon lordebon is offline
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Whoopse, my mind was seeing 'subclass' and replacing it with 'archetype' heh.
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  #11  
Unread 01-07-2008, 01:09 AM
Landiin Landiin is offline
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Code:
<page Name="MemberClass" OnActivate="
ClassImage.Style=(eX_Test ? /SpecialElements.ClassBackdrop.data.assassin : False) eX_Test=(ClassText.LocalText==Assassin)

... removed other class lines to keep post short ...

Activated=False">
 <image Name="ClassImage" PackSize="a,a" Size="24,24"/>
 <Text DynamicData="/GameData.Group.Group_1.Class" Name="ClassText"/>
</Page>
This is the code I use in eXtreme's group to display what class each member is.
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