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Unread 07-20-2006, 06:26 PM
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Default /GameData.Quest.ActiveTimer

Now sends "Timer remaining...." along with the time remaining therefore resulting in a display of "Timer Rem..." in the ActiveQuest Window.

I'm bugging these in game as well...
Let me know if you'd rather i keep it to that and not post them here...
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Last edited by Faetyl : 07-20-2006 at 06:32 PM.
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Unread 07-20-2006, 06:44 PM
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I don't think that this is a bug, it's their design decision, although I would have preferred that they would continue to only deliver the time on this.

The display issue is easily corrected by enlarging the textbox correspondingly.
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Unread 07-20-2006, 07:42 PM
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If it is a design decision then yes by all means it isn't a bug and totally agree with you.

I just thought of it being more of a bug due to the wording.
Just seemed like someone may have goofed when they were setting this up for dynamic data. "Timer remaining..."
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