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  #1  
Unread 02-05-2005, 11:20 PM
Skylah Skylah is offline
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Join Date: Nov 2004
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Default Tradeskill counter-effect sound ?

This is probably totally impossible, but as they say, you never know unless you ask, so here goes...

Is it possible to associate a sound that is triggered when one of icons come up when you are tradeskilling?

For instance, as a cook, while crafting a recipe the icon for "heat spike" pops up, for which I have to use "contant heat" to counter-effect.

So what I am asking is, can a sound be associated with these tradeskill events? (in the above example "heat spike")

I don't macro crafting, but when making subcombines, I do like to watch TV to help pass the time. I would like a sound prompt, to lure my eyes back from the TV to the monitor.
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  #2  
Unread 02-09-2005, 01:09 PM
zartimus zartimus is offline
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I hear that sounds are stored in a container file, a VLK file. Someone has an extractor but no encoder for them. So, not possible at the moment...
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  #3  
Unread 02-09-2005, 01:13 PM
Quib Quib is offline
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Unless someone know how to make a sound play when an object appears, I'm not sure this is possible. Where the sounds are stored doesn't matter for what they're asking.

Quib
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  #4  
Unread 02-09-2005, 01:19 PM
zartimus zartimus is offline
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I found this thread talking about UIBuilder (not sure what it is, have not searched yet if someone could elaborate)

http://eqiiforums.station.sony.com/e...ge+sound#M1032

They mention dropping wav files as replacement sounds. Looks interesting.

----Update-----

hehehe, Doh, I guess UI builder is what this site is all about.. I read the faq, hehehehe.

Again I say DOH!

Last edited by zartimus : 02-09-2005 at 01:23 PM.
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  #5  
Unread 02-09-2005, 01:41 PM
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tonyis3l33t tonyis3l33t is offline
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welcome to eq2interface
________
LINDYLANEXXX CAM

Last edited by tonyis3l33t : 09-16-2011 at 03:29 AM.
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