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Unread 04-30-2013, 11:13 AM
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Default [Live] 4.30.13 (GU66) - Interface Changes

The following is a compare between the old default interface (4.29.13) and the new default interface patched GU66 today (4.30.13) on the right with changes in red. Use the context & line numbers to help find your way to make the changes needed to your custom interface.

Patch Notes:
http://www.eq2interface.com/forums/s...ad.php?t=17494

Changed:
eq2ui_arenachampions_arenascore.xml
eq2ui_arenachampions_bgleaderboard.xml
eq2ui_ButtonStyles.xml
eq2ui_commonelements.xml
eq2ui_community.xml
eq2ui_custom.xml
eq2ui_examine.xml
eq2ui_gamedata.xml
eq2ui_global_marketplace.xml
eq2ui_global_optional_download_required.xml
eq2ui_hud.xml
eq2ui_hud_selection.xml
eq2ui_hud_zoning.xml
eq2ui_ime.xml
eq2ui_inventory_bag.xml
eq2ui_inventory_highlight.xml
eq2ui_inventory_merchant.xml
eq2ui_inventory_reforge.xml
eq2ui_journals_active.xml
eq2ui_journals_quest.xml
eq2ui_listboxrow_housing_template.xml
eq2ui_loginscene.xml
eq2ui_mainhud_character.xml
eq2ui_mainhud_chatoptions.xml
eq2ui_mainhud_contest.xml
eq2ui_mainhud_death.xml
eq2ui_mainhud_display_case.xml
eq2ui_mainhud_guild.xml
eq2ui_mainhud_guildcreation.xml
eq2ui_mainhud_help.xml
eq2ui_mainhud_knowledge.xml
eq2ui_mainhud_letterboxframe.xml
eq2ui_mainhud_mail.xml
eq2ui_mainhud_maintained.xml
eq2ui_mainhud_map2.xml
eq2ui_mainhud_persona.xml
eq2ui_mainhud_pet.xml
eq2ui_mainhud_radialmenu.xml
eq2ui_mainhud_restarttrialbutton.xml
eq2ui_mainhud_tcgdialog.xml
eq2ui_mainhud_tutorial.xml
eq2ui_mainhud_welcome.xml
eq2ui_mainhud_windowmanager.xml
eq2ui_mainhud_zonereuse.xml
eq2ui_playerhousing.xml
eq2ui_playerhousing_houseitemedit.xml
eq2ui_playerhousing_playerhouse.xml
eq2ui_playerhousing_publish.xml
eq2ui_popup.xml
eq2ui_popup_bagoptions.xml
eq2ui_popup_combo_active.xml
eq2ui_popup_hotkeyoptions.xml
eq2ui_popup_houseitems.xml
eq2ui_popup_ingamepoll.xml
eq2ui_popup_merc_hire.xml
eq2ui_popup_petoptions.xml
eq2ui_popup_racechange.xml
eq2ui_popup_select.xml
eq2ui_popup_tradeskill_research.xml
eq2ui_proxyactor.xml
eq2ui_tradeskills.xml
eq2ui_windowelements.xml
images\frontend\splash_logos.dds
images\icons\icon_is105.dds
images\dyod_ui.dds
images\splashbkg.dds
images\window_elements_specific.dds
POI\eq2_poi.xml
POI\eq2_poi_links.xml

New:
eq2ui_playerhousing_housebar.xml
eq2ui_playerhousing_psbuybutton.xml
eq2ui_popup_pon_item.xml
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  #2  
Unread 04-30-2013, 03:20 PM
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Didn't quite look at every single file due to not using them all, but the biggest changes I've found so far is a new AutoAssist button for the Pet window, and a new tab for the Journal called DailyObjectives

*Edit* And some new House bar stuff, but I don't have edit for that, just thought I'd note the additions.
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Last edited by Drumstix42 : 04-30-2013 at 03:30 PM.
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Unread 04-30-2013, 03:48 PM
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Yeah, main changes I saw were autoassist toggle button in the pet window & pet options window popup, the new DailyObjectives thing (I'm guessing that's not functional yet? I don't remember seeing it in the final patch notes), save/load buttons on the community (friends) window, and various things related to the house editing wheel / controls. IIRC there was something else in the marketplace window as well, probably support for the delayed player studio house sales.

The vast majority of changes to the edited files are just them changing localization tags and, more than anything, removing PackSizeProp parameters from things.
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Unread 05-01-2013, 11:20 AM
Sigrdrifa Sigrdrifa is offline
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/pet attack and /pet backoff seem to have been removed. Any chance of investigating slash command changes?
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Unread 05-01-2013, 12:47 PM
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Quote:
Originally Posted by Sigrdrifa View Post
/pet attack and /pet backoff seem to have been removed. Any chance of investigating slash command changes?
Do you mean the actual / commands have been removed? If so, your best bet would be to try and poke Terrogaunt on the official forums, he's the only one I've seen doing UI things lately. It's a bit odd that they'd take them out tho.
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Unread 05-01-2013, 08:28 PM
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Quote:
Originally Posted by lordebon View Post
Do you mean the actual / commands have been removed? If so, your best bet would be to try and poke Terrogaunt on the official forums, he's the only one I've seen doing UI things lately. It's a bit odd that they'd take them out tho.
I've got a macroed attack button that uses /pet attack, and now when I use this command, here's what happens:
(1367375910)[Tue Apr 30 21:38:30 2013] Your pet does not know how to do that command.
(1367375910)[Tue Apr 30 21:38:30 2013] You send your pet in for the attack!
When I cast a new pet, the pet summoning spell is in a macro with /pet backoff. It is likewise not behaving, and I get the same message.

Apparently the pet commends are busted.
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Unread 05-03-2013, 10:08 AM
Sigrdrifa Sigrdrifa is offline
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Quote:
Originally Posted by Sigrdrifa View Post
(1367375910)[Tue Apr 30 21:38:30 2013] Your pet does not know how to do that command.
(1367375910)[Tue Apr 30 21:38:30 2013] You send your pet in for the attack!
Update: Word is that the game is seeing my deity pet as well as the regular conjy pet, and trying to apply pet commands to the deity pet inappropriately. Apparently other types of non-combat pets can cause this issue as well. They're supposed to fix that Real Soon Now.
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