Loading Custom Bag Mod after EQ2Maps
I am trying to load a bag/container mod after installing EQ2Maps which apparently auto-created the files and setup you reference in your how to install document (the eq2.ini file with the referenced folder).
With that said i assume if i create a new eq2.ini file and point it to the directory with just the bag mod, then Eq2Maps will not work, correct?
So I placed the bag XML file in the EQ2maps directory (C:\Program Files (x86)\Sony\EverQuest II\UI\EQ2MAP) whcih is the directory that the Eq2.ini references.
So I assumed it would pick up that new XML and the eq2maps but it isn't.
Any thoughts??
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