USER INTERFACE
[FAN FAIRE FEEDBACK]- The implied target arrow now displays the con color of the implied target.
- You can now adjust the opacity of the implied target arrow independently from the main target arrow under Options -> User Interface -> Target Arrow
QUESTS- Feral Citizenry: Ghoulish Nerians should no longer remain in an “unattackable” state after being exposed to the Strobe of Innoruuk.
ITEMS- Stigmatic Frenzy now correctly triggers on the caster's group.
- Two handed Weapons and Ranged Weapons have had their damage ratings increased.
- Master Yael’s weapons have had their damage ratings increased.
PVP ITEMS- Ranged Weapon auto-attack damage has been slightly reduced in PVP Combat.
ABILITIES / ALTERNATE ADVANCEMENT- Damage Reflection abilities can no longer do more than 300% of the max health of the caster before Crit Bonus and Potency.
Brawlers- Bob and Weave and Inner Calm now give a small amount of physical mitigation.
Guardian- "Got Your Back" is now raidwide and has a 50 meter radius.
- "Cripple" is now a combat art that deals damage and reduces riposte damage of the target by 75%.
- "Call of Shielding" now increases the maximum health of the raid as well as the defense skill.
- "Guardian Sphere" now has a 0.5 second casting time. It lasts for 12-20 seconds (based on spell revision) and grants the guardian a 25% (at master) chance to absorb an attack (same as before) but no longer has max triggers of 6. The interpose effect has been changed to a stoneskin proc at 50% at master.
- "Recapture" now reduces the hate position of the group members by 1 as well. The reuse is now 45 seconds.
- "Iron Will" now reduces snare effects on the guardian as well as increases stamina. (36% at master at 90)
- "Plant" now forces targets in Area of Effect to target the guardian and increases the guardian's threat slightly. The duration has been slightly reduced.
- "Enhance: Plant" now improves the duration by 0.4 seconds per point rather than 1.
- "Double Attack" is now "Flurry" and grants 3% Flurry chance rather than 9% double attack.
- "Bind Wound" now heals the warrior to full.
The "Crippling" line has been changed to the "Aggression" line:
- "Enhance: Intercept" also reduces incoming damage to the target of Intercept.
- "Enhance: Moderate" now increases the target's crit bonus by 1% rather than reducing hate gain by 2%.
- "Enhance: Rescue" has been moved to slot 4 in the new hate line (formally crippling.)
- "Enhance: Reinforcement" has been moved to slot 5 in the new hate line.
- "Enhance: Rescue" in the original slot has been replaced with "Enhance: Call to Arms" which increases the skill bonuses by 7% per rank.
- "Enhance: Reinforcement" in the original slot has been replaced with "Enhance: Call of Shielding" which increases the spell by 5% per rank.
- "Enhance: Ruin" is now "Enhance: Provoke" and increases the threat amount by 7% per point.
- "Enhance: Concussion" is now "Enhance: Shout" and increases the potency and reduces the resist chance of Shout.
- "Enhance: Sever" is now "Enhance: Hatred" and increases the guardian's threat generation by 2% per rank.
- "Cripple" is now "Shoulder the Burdon" and transfers 10% threat from the target group member to the guardian.
- "Hold the Line" and "Aggressive Defense" now trigger threat 100% of the time on a successful block.
- "Aggressive Nature" now increases the threat amounts on "Hold the Line" and "Aggressive Defense."
Inquisitor- Chilling Invigoration is now correctly modified by the Inquisitor's stances.
UNDERFOOT DEPTHS- Mosaasus now has a smaller hitbox area.
PERAH’CELSIS’ ABOMINABLE LABORATORY- Players now have more time to get to the platforms to prevent his adds from coming to life.
More...