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  #1  
Unread 08-26-2016, 10:48 AM
Nodor Nodor is offline
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Default GU101 Maps

Not sure who can incorporate the changes needed for GU101 but in this case they are quite easy. The zone layout was not changed from the original Nizara so the following lines should be added to core_mapstyles.xml to display the maps:

The Fabled Nizara, City of the Nayed [Advanced Solo]
Code:
<ImageStyle Name="adv04_dun_endless_nayad_fabled_solo_0" displayname="The Fabled Nizara, City of the Nayad [Advanced Solo] Level 1" menugroup="Mara" zonerect="-138,-140,141,186" heightmax="-80">
<ImageFrame Source="images/maps/map_adv04_dun_endless_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_solo_1" displayname="The Fabled Nizara, City of the Nayad [Advanced Solo] Level 2" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-80" heightmax="-54">
<ImageFrame Source="images/maps/map_adv04_dun_endless_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_solo_2" displayname="The Fabled Nizara, City of the Nayad [Advanced Solo] Level 3" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-54" heightmax="-39">
<ImageFrame Source="images/maps/map_adv04_dun_endless_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_solo_3" displayname="The Fabled Nizara, City of the Nayad [Advanced Solo] Level 4" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-39" heightmax="-23.5">
<ImageFrame Source="images/maps/map_adv04_dun_endless_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_solo_4" displayname="The Fabled Nizara, City of the Nayad [Advanced Solo] Level 5" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-23.5">
<ImageFrame Source="images/maps/map_adv04_dun_endless_4.dds" SourceRect="0,0,436,506" />
</ImageStyle>
The Fabled Nizara, City of the Nayed [Advanced Solo]
Code:
<ImageStyle Name="adv04_dun_endless_nayad_fabled_0" displayname="The Fabled Nizara, City of the Nayad [Heroic] Level 1" menugroup="Mara" zonerect="-138,-140,141,186" heightmax="-80">
<ImageFrame Source="images/maps/map_adv04_dun_endless_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_1" displayname="The Fabled Nizara, City of the Nayad [Heroic] Level 2" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-80" heightmax="-54">
<ImageFrame Source="images/maps/map_adv04_dun_endless_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_2" displayname="The Fabled Nizara, City of the Nayad [Heroic] Level 3" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-54" heightmax="-39">
<ImageFrame Source="images/maps/map_adv04_dun_endless_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_3" displayname="The Fabled Nizara, City of the Nayad [Heroic] Level 4" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-39" heightmax="-23.5">
<ImageFrame Source="images/maps/map_adv04_dun_endless_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="adv04_dun_endless_nayad_fabled_4" displayname="The Fabled Nizara, City of the Nayad [Heroic] Level 5" menugroup="Mara" zonerect="-138,-140,141,186" heightmin="-23.5">
<ImageFrame Source="images/maps/map_adv04_dun_endless_4.dds" SourceRect="0,0,436,506" />
</ImageStyle>
I tested both zones by adding these lines to _User_MapStyles.xml.

Also the issue with the Public Quests not being recognizable easy enough can be fixed by replacing the eq2ui_mainhud_map2.xml file. The only difference between the original file and the update one is that I added the code below as line 16:

Code:
<Image AutoSize="true" BackgroundColor="#00FFFF" Location="240,2" Name="publicQuestRegionTemplate" ScrollExtent="128,128" Size="128,128" SourceRect="0,0,128,128" SourceResource="images/publicquest_marker.dds" Visible="false" />
Attached Files
File Type: xml eq2ui_mainhud_map2.xml (2.8 KB, 391 views)
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  #2  
Unread 08-26-2016, 07:27 PM
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Thanks for the updated eq2ui_mainhud_map2.xml file. Seems to work in the zones I've visited so far.
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Unread 08-26-2016, 09:56 PM
nobody99 nobody99 is offline
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Odd doesn't work for me. I even tried copying the dds file from default\images to eq2map\images
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Unread 08-26-2016, 10:13 PM
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Here's what it should look like. I was in Sinking Sands.


Oh, might need to edit eq2map_ignorelist.xml to add this file to the IgnoreList or the eq2map updater will overwrite it.
Code:
<?xml version="1.0" encoding="utf-8"?>
<IgnoreList>
    <File Name="eq2ui_mainhud_map2.xml" />	
</IgnoreList>
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Unread 08-26-2016, 10:22 PM
nobody99 nobody99 is offline
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Never mind I fixed it, the map2 xml file was in 2 places for some reason.
Works fine, thanks.
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Unread 08-29-2016, 03:52 PM
Jrel Jrel is offline
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Thank you for this!
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  #7  
Unread 09-02-2016, 06:03 AM
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Sorry, have not been around for a few weeks now so i have missed this.

I'll start adding the changes as soon i have checked what's have been changed.
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Unread 09-02-2016, 02:41 PM
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Thank you, jnils. A lot of folks will appreciate the updates.


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  #9  
Unread 09-06-2016, 08:49 AM
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I have added the changes to the XML in _Skinnable_Styles.xml

I hope it works now.

Will look at the maps soon.
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Unread 09-06-2016, 06:18 PM
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Quote:
Originally Posted by jnils View Post
I have added the changes to the XML in _Skinnable_Styles.xml

I hope it works now.

Will look at the maps soon.
Looks like the blue stuff works with this change. I let it also replace the eq2ui_mainhud_map2.xml file with what the updater had.

Checked Sinking Sands as saw the blue area.
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  #11  
Unread 09-08-2016, 08:26 AM
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The 2 map sets are now live.
I hope they work.
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  #12  
Unread 09-09-2016, 05:00 PM
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Well, the map showed up when I went into the Advanced Solo zone. Thanks for the update.
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