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Unread 06-21-2012, 10:14 AM
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Default Float Division in UI Builder

Edited: Yeah, it works in game. Carry on.
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I know that most of the time we want ints not floats, and this saves us from having to use int(), but ...

Why is 10/3=3 when 3/10=0.3?

And why is 100/3=3e+001?

And is there any way to get greater precision? Nothing in particular, just things I came across while tinkering.

I suppose I should test this in game instead of just in UIBuilder...

Last edited by pooka : 06-21-2012 at 11:23 AM.
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Unread 06-21-2012, 01:35 PM
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Yes UIBuilder math has been broken a while now. I think if you could find one revision sooner it might? work... but it lacks the Top/Left properties and some of the OnSomething events I believe.
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