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  #1  
Unread 12-03-2014, 06:26 AM
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Eliziana Eliziana is offline
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Default Mitigation and resists on stat bar

Been meaning to bug this with you for a while.

On my stat bar I only see the first 4 digits of physical mit, and all 3 resistances.



eg: mit should read 17868

Any chance this could be fixed?
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Unread 12-03-2014, 11:15 AM
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It looks like you're using the non standard text/small text. Strangely enough, small text takes up more horizontal space per character. It's difficult to tweak for both. I can adjust the resists some, as they have been going up anyway.

Ideally I would have made those fields flexible for when there is extra space between stats, but I'm not sure if it was a limitation at the time or not.
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Unread 12-11-2014, 10:14 PM
dufosnee dufosnee is offline
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I have the same problem but can't seem where the setting for text size is. Is small text something I chose?
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Unread 02-03-2015, 01:52 PM
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Quote:
Originally Posted by dufosnee View Post
I have the same problem but can't seem where the setting for text size is. Is small text something I chose?
Just saw this, you can (de)select it in Options > User Interface > Game Windows > Small Sans Serif Font
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Unread 07-13-2015, 03:12 PM
dufosnee dufosnee is offline
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I am still having the issue. I show 5 on the stat bar for resists when there should be 6. I have changed the font and no difference. Any other thoughts?

With resists being stupidly important again this is more of an issue.

Thanks!
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  #6  
Unread 10-03-2015, 09:29 PM
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If you edit eq2ui_mainhid_startbutton.xml and change the part with the resists around line 326 to:
Code:
        <Page Location="988,-2" MaximumSize="64,20" MinimumSize="64,20" Name="Physical" ScrollExtent="64,20" Size="64,20">
            <Text AbsorbsInput="false" Font="/TextStyles.Small.SmallStyle" Location="0,1" Margin="0,0,5,0" Name="Label" ScrollExtent="40,20" Size="40,20" TextAlignmentVertical="Center" TextColor="#C7CFC7">Phys:</Text>
            <Text DynamicData="/GameData.Stats.Physical" Font="/TextStyles.Normal.NormalStyle" Location="27,2" Name="Value" ScrollExtent="34,16" Size="34,16" TextAlignment="Center" TextAlignmentVertical="Center">99999</Text>
        </Page>
        <Page Location="1052,-2" MaximumSize="61,20" MinimumSize="61,20" Name="Arcane" ScrollExtent="61,20" Size="61,20">
            <Text AbsorbsInput="false" Font="/TextStyles.Small.SmallStyle" Location="0,1" Margin="0,0,5,0" Name="Label" ScrollExtent="40,20" Size="40,20" TextAlignmentVertical="Center" TextColor="#C7CFC7">Arc:</Text>
            <Text DynamicData="/GameData.Stats.Arcane" Font="/TextStyles.Normal.NormalStyle" Location="19,2" Name="Value" ScrollExtent="39,16" Size="39,16" TextAlignment="Center" TextAlignmentVertical="Center">999999</Text>
        </Page>
        <Page Location="1108,-2" MaximumSize="63,20" MinimumSize="63,20" Name="Noxious" ScrollExtent="63,20" Size="63,20">
            <Text AbsorbsInput="false" Font="/TextStyles.Small.SmallStyle" Location="0,1" Margin="0,0,5,0" Name="Label" ScrollExtent="40,20" Size="40,20" TextAlignmentVertical="Center" TextColor="#C7CFC7">Nox:</Text>
            <Text DynamicData="/GameData.Stats.Noxious" Font="/TextStyles.Normal.NormalStyle" Location="22,2" Name="Value" ScrollExtent="39,16" Size="39,16" TextAlignment="Center" TextAlignmentVertical="Center">999999</Text>
        </Page>
        <Page Location="1166,-2" MaximumSize="63,20" MinimumSize="63,20" Name="Elemental" ScrollExtent="63,20" Size="63,20">
            <Text AbsorbsInput="false" Font="/TextStyles.Small.SmallStyle" Location="0,1" Margin="0,0,5,0" Name="Label" ScrollExtent="40,20" Size="40,20" TextAlignmentVertical="Center" TextColor="#C7CFC7">Ele:</Text>
            <Text DynamicData="/GameData.Stats.Elemental" Font="/TextStyles.Normal.NormalStyle" Location="18,2" Name="Value" ScrollExtent="39,16" Size="39,16" TextAlignment="Center" TextAlignmentVertical="Center">999999</Text>
        </Page>
That will let resists of 6 digits show: http://i.imgur.com/Mk1OlZZ.png
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  #7  
Unread 10-29-2015, 02:55 PM
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Mysstie

Thankyou, works like a charm
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