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  #1  
Unread 06-22-2005, 09:10 AM
DBurgdorf's Avatar
DBurgdorf DBurgdorf is offline
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Default Milquetowst Miscellany

This thread is for my miscellaneous mods that don't have threads of their own.

-- Darryl

Milquetowst Clock and Compass

Milquetowst Experience Bar

Milquetowst Horizontal Quest Journal

Milquetowst MiniStats

Milquetowst Tradeskill Window

Milquetowst Map Graphics for EQ2MAP

Milquetowst Alternate Coin-Weight Display (for Drumstix42's Coin + Weight Mod)

Last edited by DBurgdorf : 07-11-2006 at 04:52 PM.
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  #2  
Unread 06-22-2005, 05:28 PM
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Sorvani Sorvani is offline
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change the tradeskill window to use Stop on the enter. I ask because i do a lot of workshop tasks and tradeskill writs. all of these need to stop at quality. move canel to escape. honestly we're so used to hitting escape to stop / hide UI windows anyway it wouldn't be a big diff to most people. best of 2 worlds. can the onevent handlers be tied to the show frame & titlebar? if so maybe make frame & title bar cancel and frame only stop? or something like that? no clue whats possible.

BTW i'm with you. i don't mind the window layout. i haven't seen a mod like this without "other" changes.
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  #3  
Unread 06-22-2005, 06:12 PM
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Quote:
Originally Posted by Sorvani
change the tradeskill window to use Stop on the enter....
I finally noticed, thanks to your comments, that my original posted description for the mod (which was up for a month) was incorrect.

I haven't tied the "Cancel" button to anything (though perhaps I should); it's the "Begin," "Repeat" and "STOP" buttons that are tied to the "Enter" key.

I do a lot of tradeskill writs myself, which is precisely why I wanted all three of those buttons tied to the same key.

-- Darryl
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  #4  
Unread 06-23-2005, 05:47 AM
aandaar aandaar is offline
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Default Insta-drama mod

You state that you need the insta-drama mod to use this. I have searched the fourms by the name and author of the mod but no luck in finding it. Can you post a link to the mod.

Thanks
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  #5  
Unread 06-23-2005, 05:54 AM
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There's a link for it on the top of that file's download page.

"This file is a Patch for Insta - Drama by hirebrand. You must have that installed before this Patch will work."
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  #6  
Unread 06-30-2005, 07:12 PM
eqbunnie eqbunnie is offline
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Default clock

anyway to have secodns added to the clocks, with the raid mob abilities and some of them being under a min timer would help allot calling for assists in and out of melee aoe range. thanks! great work
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  #7  
Unread 07-18-2005, 04:05 PM
dabih dabih is offline
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Default Persona Window

I like your persona mod...but after I installed it..I am getting the color "yellow" with-in the area that should show your progress...This is in all 3 areas of progress bars.......everything else works fine.....is there a fix for this solid yellow in progress bar...or....what did I do wrong....

Thankz
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  #8  
Unread 07-18-2005, 06:17 PM
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Quote:
Originally Posted by dabih
I am getting the color "yellow" with-in the area that should show your progress.... This is in all 3 areas of progress bars....
Urgh. I forgot to include the milquetowst_graphics.dds file, which includes the custom gauge for the experience bars, in the zip file I uploaded last week.

I've updated the download. Sorry 'bout the oversight.

-- Darryl
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  #9  
Unread 07-23-2005, 01:17 PM
bedsheet bedsheet is offline
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Alright I figured out how to get the cookbook, but when I open up the window in game I have all the graphics for the window, but no text in the tabs. It's all just empty.
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  #10  
Unread 07-23-2005, 09:39 PM
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Quote:
Originally Posted by bedsheet
Alright I figured out how to get the cookbook, but when I open up the window in game I have all the graphics for the window, but no text in the tabs. It's all just empty.
Presumably, then, your data text files are either missing or misplaced.

You need to have the "milquetowst_info" folder in the same folder as your modded UI files (including, of course, the cookbook XML file); inside of *that* folder should be "recipe" and "harvest" folders, containing the data files.

-- Darryl
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  #11  
Unread 07-24-2005, 12:06 AM
bedsheet bedsheet is offline
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ok Cookbook.XML is inside the fetish folder. Milquetwost.info is inside the UI folder. When milquetwost.info was in the fetish folder I got a blank box with no graphics or tabs. I moved milquetwost out to UI and I get the tabs now. The harvest and recipe folders are inside Milquetwost.
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  #12  
Unread 09-05-2005, 06:05 PM
trodriguezzz trodriguezzz is offline
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I love the addons you have - but when I use the simple skin, all the colors turn an icky brown Is there any way to change the color with one of the graphics files that are supplied with perdigraphics and/or extremeUI?

Thank you for the answers in advance!

~Vamp
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  #13  
Unread 09-05-2005, 09:59 PM
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DBurgdorf DBurgdorf is offline
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Quote:
Originally Posted by trodriguezzz
I love the addons you have - but when I use the simple skin, all the colors turn an icky brown.
I happen to like that brown!

Seriously, though, you can edit the files to change the colors with any graphics program that supports the DDS file format. Which specific programs do, I don't know -- I use a very old version of Photoshop, myself -- but I'm sure the info is available on these forums somewhere.

While I'm working on updating my window mods, though, I've at least temporarily given up on any "skinning" work, even on as simple a level as the "Simple Skin" mod. It looks like a lot of graphics file references (and to a certain extent, the actual look of the default UI) are going to be changing soon, probably in conjunction with LU13 and DoF.

-- Darryl
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  #14  
Unread 09-18-2005, 10:09 AM
LoisWaggoner LoisWaggoner is offline
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Default Update the Simple Skin?

I'd love to you your simple skin, if it were updated for DoF. It is exactly what I was looking for.

Lois (Dorrie, Level 33 Barbarian, Everfrost)
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  #15  
Unread 09-29-2005, 02:13 PM
lord_333 lord_333 is offline
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Default Loc refresh

Hi this mod is really cool 21(C-loc-k) but is there a way to set the loc to refresh instantenous like in the mouse over window????

Last edited by lord_333 : 09-30-2005 at 07:01 AM.
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  #16  
Unread 10-01-2005, 02:45 AM
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Hey sorry to bother you again. I just tried out the newer C-loc-k 050924
It looks like the clock isn't resizable and there aren't any shadows on the compass (the date of this xml file is 7/10/2005)
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  #17  
Unread 10-01-2005, 09:20 AM
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Quote:
Originally Posted by Othesus
It looks like the clock isn't resizable and there aren't any shadows on the compass.
The clock certainly *is* resizeable, though only to make it taller or shorter. (You can't make it wider or narrower.)

As to the compass, though, well, you caught me. I failed to include the updated compass file in the zip when I updated the clock file. I just corrected the oversight.

*Sigh* I've got to pay more attention to my uploads.

-- Darryl
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  #18  
Unread 10-06-2005, 04:14 AM
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Default Lore and Legend notes...

Hiya's,

Wondered if you might be interested in this Lore and Legend info, it is slightly more comprhensive than your own. Most of the info is off Ten Ton Hammer, just a cut and paste job really

I have found it to be very useful, although I dont have any info on Dof apart from the names you had listed on the updated version.

Cheers,

Walter.
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File Type: txt Lore and Legend.txt (14.4 KB, 1210 views)
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  #19  
Unread 10-28-2005, 01:53 AM
jkingdude jkingdude is offline
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Default compass pointing in wrong direction

Installed clock and compass mod

having trouble with compass portion of mod. The loc info seems correct but the compass direction as well as color coding for loc change is off by 90 degrees (when pointing north it says i'm heading west).

Please help.

Laday
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  #20  
Unread 10-28-2005, 03:45 PM
Lucian.jp Lucian.jp is offline
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Default suggestion C-loc-k

Hi,
Would it be possible for you to make your compass mod with the new compass of october 24th??? A damn good mod.
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  #21  
Unread 11-01-2005, 11:22 AM
balir balir is offline
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Default Cookbook...

Any ETA on when the T6 portions of the cookbook will be added?
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  #22  
Unread 11-01-2005, 02:09 PM
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Quote:
Originally Posted by Lucian.jp
Hi,
Would it be possible for you to make your compass mod with the new compass of october 24th??? A damn good mod.

Do you mean update it to point the right direction? If so, do this:

Quote:
Originally Posted by Mahonri
change the location of ScrollPage from -213 to -256. That just shifts the starting location of the compass to the correct spot.
Easy fix which worked for me with the Milquetowst compass.
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  #23  
Unread 11-27-2007, 08:06 AM
ElhonnaKaerlisk ElhonnaKaerlisk is offline
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Default Experience bar.

Dunno if you're still doing mods to this, but the aa # is limited to showing two numbers.
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  #24  
Unread 11-27-2007, 12:04 PM
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ShadowProwler420 ShadowProwler420 is offline
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Quote:
Originally Posted by ElhonnaKaerlisk View Post
Dunno if you're still doing mods to this, but the aa # is limited to showing two numbers.

Darryl (Milquetowst) no longer plays the game, so he won't be updating this anymore. However, Drumstix42 has mentioned he is planning on either taking this over or making one of his own (see post here).
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  #25  
Unread 03-10-2012, 06:49 PM
Aaen Aaen is offline
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Hi there,

I have been using your clock for a long time. I love it. I recently came back to EQ2 and one of the first things I did was re-download your clock. But, for some reason I am unable to resize it. I have the window unlocked and I turned on the backdrop so I can see the border but I am only able to move the window, not resize it. The day of the week (ie. Burnday) text is half cut off.

The only other addon I have is the EQ2Map, otherwise I'm using the default interface.

Any suggestions?

Thanks in advance.

Aaen of Crushbone
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