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Unread 02-07-2012, 02:54 PM
BobDole41 BobDole41 is offline
A Coastal Crab
Join Date: Feb 2012
Server: Unkown
Posts: 1
Default Auto Attack sound

Is it possible to make an autoattack bar or something to play a sound when you hit? I know this can be done with ACT but for whatever reason ACT gets whonky on me every so often and plays the sound multiple times before i actually autoattack....
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Unread 02-08-2012, 05:33 PM
EQAditu's Avatar
EQAditu EQAditu is offline
A Griffon
Interface Author - Click to view interfaces
Join Date: Mar 2005
Server: Permafrost
Posts: 255

Sure it's possible. Since auto-attack mods are essentially custom windows to begin with, you don't have to modify one to do this. Just make a second custom window... could be one that isn't even visible if all you want is sound from it.

You'd be limited to the 30-40 sounds that the UI has access to. Unless you can use the override method described by the UIBuilder doc to add your own that do not exist already.

I'd try making a text changed event for Self.TimeSinceAutoAttack, working out the logic for that... then use the ShowSound page attribute on some custom Page element that you show via-script.
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Unread 03-08-2012, 07:11 AM
Jupel Jupel is offline
A Young Mystail Rat
Join Date: Sep 2008
Server: Antonia Bayle
Posts: 6

Look at this (auto-attack sound in the threat-meter):
(green download button: Загрузить)

Last edited by Jupel : 03-08-2012 at 07:16 AM.
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