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[Test] Test Update Notes: Wednesday, May 5, 2010(0)
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05-05-2010, 07:40 PM
Offical Forums
A Griffon
Join Date: Sep 2007
Posts: 1,489
[Test] Test Update Notes: Wednesday, May 5, 2010(0)
GENERAL
Fixed an issue where server controlled mounts would hide when the Render Mounts option was set to ‘Never show mounts.’
Fixed a bug where some people were unable to claim a reward that they should be able to claim.
TRAVEL REVAMP
You can now travel to Elddar Grove through the Qeynos inner city bell network.
Many map icons have been added for travel POIs.
USER INTERFACE
Moved PvP Crit Mit from its own line in the persona window to part of the tooltip for toughness.
SPELLS
Shadowknight: Death March: “On The March” will no longer fail to apply when the Shadowknight is stunned, stifled or feared.
ALTERNATE ADVANCEMENTS
Shadowknight: Reaver’s Mania can no longer be modified except by direct means.
QUESTS
Butcherblock Mountains: Shards of the Eye of Stormhammer: The shards needed for this quest should be significantly easier to find and harvest.
Ambassadors in Freeport, Gorowyn, and Neriak can now give you more information about changing your citizenship or even betraying your city.
If you lose the Ry'gorr Scrying Eye during "Through Thine Eyes" you can speak with Thirin Veliumdelver for a new one.
The Lazy Ry'Gorr Orc found during "Through Thine Eyes" will no appear unless you are on the quest and have the Ry'Gorr Scrying Eye in your inventory.
Changed the quest dialog to "Through Thine Eyes" so there is no confusion as to which orc you need to use the Scrying Eye on.
Added quest dialog in "Below The Frozen Waves" to mention the newly added "crushed Ry'gorr tunneler" found at the cave-in.
The quest rewards for “Footsteps of Dartain: Ascension”, have been upgraded slightly.
TRADESKILLS
Spotted Whips now require Spotted Leather Pelts to make, as you would expect.
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05-05-2010, 09:06 PM
lordebon
Fetish Core author
Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
Quote:
Originally Posted by
Offical Forums
GENERAL
[list][*]Fixed an issue where server controlled mounts would hide when the Render Mounts option was set to ‘Never show mounts.’
Awww... no more "Wheee, I can fly!" hehe.
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