Quote:
Originally Posted by Therendil
Tried the new file and it seems to work fine. Took me a bit to figure out the suspend/resume buttons because they don't look or behave like regular buttons. They do work, however.
-= Therendil =-
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Yes, they're icons set to act like buttons (like the view-merc button used to be). I can't do anything about that, if they aren't declared as an icon element the game client won't toggle them or correctly or recognize them for what they're supposed to be. Same with the view-merc button (which used to be an icon) and the hire/unlock button, if they aren't declared as button elements they don't work. My guess is the game client's searching for the element type as well as the name, and the dynamic data isn't there to let me completely set the pre-defined elements aside and script my own.