Quote:
Originally Posted by Quib
If we can get while loops working, and if they cause no slowdown during an infinite loop, they could be used to cause active operations occur with the UI. Like a tooltip constantly updated with some odd data that we specify, of hotkey labels that are constantly kept updated rather than OnHoverIn/Out.
Quib
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{Emphasis added}
Why do I have the feeling we're about to bring every EQ2 server to is knees? Or maybe just the client machines.