Fun idea but other languages aren't just converted to a different font. Perhaps you've already solved this problem and rearranged the letters?
To see what I mean:
go to \ui\fonts
after the patcher runs, but before you enter the game make a copy of zcal801b.ttf ...
delete a language you don't know (say DARKELF_.TTF)
rename your copy of zcal801b.ttf to DARKELF_.TTF
run the game
talk to a dark elf ... it'll be in Roman characters, but still unreadable.
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