It still confuses me why people just don't like the percentage exp system you can find on countless exp mods. Exp down to one decimal point should be easy enough and if your getting exp that doesn't increase the decimal spot your fighting the wrong stuff. Plus its not hard math.
Some mob gives you .2% exp. So 5 of them gives you 1%. 50 of them give you 10%. 500 give 100%. It might rarely give you .1 or .3 since its probably not exactly .2%
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