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Unread 05-25-2013, 11:55 AM
bayfia bayfia is offline
A Forest Scavenger
 
Join Date: Jul 2005
Server: Antonia Bayle
Posts: 18
Thumbs Down Continuing problem with EQ2 Maps on Test Servers

I logged into the game this morning on the Public Test Server, as I usually do, and got that "Fail Notice - please /loadui_default" warning again. So the problem still persists ... also, whatever has changed in the default map coding also causes my game to crash when I try to use the guild hall transporter - so there is a problem with the default ui map as well.

I'm guessing that the coding is trying to force all travel choices to be made through the map Instant Access feature - ignoring other modes of transport in game. I'm sure that's a glitch in the programming, not intended to make us all use Instant Access on the Map (at a price in real dollars, of course), if we prefer not. But for now, it's a big annoyance.

I'm hoping they will decide against implementing this feature in the Live Servers. Not all "ideas" are "good ideas".. and they DO sometimes stop feature changes before they go "live". This is one that I think needs to go 'bye-bye' !!!
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