There isn't any way currently known (and it likely just isn't possible) to press one button with another button. This keeps us from making game automating macro loops.
For the curious: I fixed the bug by adding an OnHoverOut event to "row Item Name" that reset "lblSelectedNameAndPrice_"s Location and LocalTooltip properties (in case the user doesn't select that item after hovering over it).
Quib
Last edited by Quib : 02-01-2005 at 01:22 AM.
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