View Single Post
  #21  
Unread 03-07-2005, 03:29 AM
Talyns's Avatar
Talyns Talyns is offline
A Griffon
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Jul 2004
Server: Everfrost
Posts: 604
Send a message via ICQ to Talyns
Default

Quote:
Originally Posted by Quib
Quick reply before I get to bed. It used to be this way (long before EQ2MAP was modular) but then it didn't receive the "Frame and Title" opacity settings (which it's a part of). I recall they added some sort of transparency matching properties for the chat window
FrameControl and BackdropControl

Quote:
and the tab bar, but changing the structure here would involve a LOT of changes. Every single POI icon would need its OnHoverIn changed.
That's no big deal No need for it really when in minimode I guess.. You can still click the POI's

Quote:
My afternoon tomorrow is free. I'll sleep on this all and see what needs to be done to make this work. There aren't really "if"s here; I'm gonna find a way to work in support for both your and Zonx's minimap styles; it'll take compromises on both our parts I'm sure (well, as far as one UI window is concerned =P), but support from and for the EQ2UI community is important for this project.

Quib
Cool.. That's what I like to hear!!

I'm attaching updated plugins.. All working as intended I believe..

I was thinking maybe put all the plugin includes in it's own page
Then only include that page in EQ2UI_mainhud_map.xml..

The OnShow of that page should show all the sub-pages (plugins) to initialize them..

Then it's only one line in the onhide2 script
And one include for the plugin system..

Go get some sleep
Attached Files
File Type: zip Plugin Examples.zip (5.3 KB, 304 views)
__________________
Talyns

Last edited by Talyns : 03-07-2005 at 03:34 AM.
Reply With Quote