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Originally Posted by Quib
Quick reply before I get to bed. It used to be this way (long before EQ2MAP was modular) but then it didn't receive the "Frame and Title" opacity settings (which it's a part of). I recall they added some sort of transparency matching properties for the chat window
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FrameControl and BackdropControl
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and the tab bar, but changing the structure here would involve a LOT of changes. Every single POI icon would need its OnHoverIn changed.
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That's no big deal No need for it really when in minimode I guess.. You can still click the POI's
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My afternoon tomorrow is free. I'll sleep on this all and see what needs to be done to make this work. There aren't really "if"s here; I'm gonna find a way to work in support for both your and Zonx's minimap styles; it'll take compromises on both our parts I'm sure (well, as far as one UI window is concerned =P), but support from and for the EQ2UI community is important for this project.
Quib
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Cool.. That's what I like to hear!!
I'm attaching updated plugins.. All working as intended I believe..
I was thinking maybe put all the plugin includes in it's own page
Then only include that page in EQ2UI_mainhud_map.xml..
The OnShow of that page should show all the sub-pages (plugins) to initialize them..
Then it's only one line in the onhide2 script
And one include for the plugin system..
Go get some sleep