I've occasionally had windows open themselves when I camp in on a character. What I usually do is close the window and do a /save_uisettings to force the game to save out the state. I think what happens is at some point while the window was open the state got checkpointed, and then I camped out of the character and it wrote the checkpointed state rather than the actual state. It doesn't happen too often, and the preceding seems to fix it for me.
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