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Unread 01-22-2009, 07:12 PM
keezyrick keezyrick is offline
A Griffon
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Join Date: Dec 2006
Server: Guk
Posts: 194
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How about this missing from notes tidbit?

Code:
<DynamicData Name="TimeSinceAutoAttack" />
<DynamicData Name="TimeSinceSecondaryAutoAttack" />
<DynamicData Name="TimeSinceRangedAutoAttack" />
This is in the eq2ui_gamedata.xml on Test. This should be interesting to see integrated into the HUD. It is part of the Self data, so I expect I will try to put together a timer view over the other data when active.

What I am unclear about is how it will be cleared, what the max data range is and how it is represented (seconds I assume).

Assuming it is activated by FIRST AutoAttack, and is reset by NEXT AutoAttack, what happens when the encounter ends? Does it get set to zero? Is there a flag for triggering it as visible?

Lots of possibilities for this long asked for feature. I have not had time yet to implement and test it. Has anyone else?
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