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Unread 06-17-2005, 08:38 PM
Kamintar Kamintar is offline
A Griffon
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Join Date: Jan 2005
Server: Butcherblock
Posts: 116
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Quote:
Originally Posted by dc_roenfanz
You have bags that you DONT want to close on escape, correct?
I thought that IsCancelButton=true meant close on esc, and IsCancelButton=false meant it didnt, I could have it backwards.

Also, I dont think that object names function correctly with spaces.
And the default name for closebuttons is WC_CloseButton IIRC (not lookin at script atm) I dont know if that helps at all
Yes, I have bags that I don't want to close when I press escape.

I'm using Jaxel's 3/4 Bag with StayPut! and I want them to be open all the time. I've grown accustomed to this with Ger's mod, but I need a 6-across instead of 4-across.

I will try it without space in the button name (I think I had "No close" as the name before...) and see if that does anything.

So, I just add a button with the property "IsCloseButton="false"" right?
EDIT: Tried "false" for the value, will try "true" now and see if that works - False didn't work.
EDIT Again: Grr, true didn't work either. Any other ideas?
EDIT x3: I think my problem was I had so many mods in one folder and not a complete set. Anyway, tried the AllowCloseOnTop="False" property and it worked. Thanks for the help anyway.

Thanks for all the help again.
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Last edited by Kamintar : 06-17-2005 at 08:54 PM.
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