Quote:
Originally Posted by dragowulf
If you did that with colorstyles, I think you should do that with text fonts as well. For people who want to skin, it's virtually the same thing with fonts.
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Well, we already have the /TextStyles branch and I've been trying to make objects reference a style there. So is that what you mean? I know we still have lots of objects that reference fonts directly, and those just need to change as we get around to them.
Believe me when I say that part of me wants to start with an empty eq2ui.xml file and restructure the entire UI from scratch.
Anyone want to help with that project? hehe