Custom channels for raid abilities will require a more involved enhancement to the raidabilities xml to do it right.
Roughly the following
- Add a new "Channel" attribute to the Data objects to hold custom channel names.
- Update each of the Exec# scripts to press a new ChannelEval button.
- Add a new ChannelEval button to check if Channel != '' || Channel != false. If true, press a new Channel button.
- Add a channel button similar to the Group, Raid and Tell buttons that when activated executes the chat command to the channel named in the Data object.
And of course get these changes incorporated into the editor.
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