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Unread 04-21-2011, 11:19 AM
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Draven_Caine Draven_Caine is offline
A Griffon
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Join Date: Oct 2009
Server: Unrest
Posts: 155
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Quote:
Originally Posted by Landiin View Post
Unless something has change you can't address object the way you are trying to in the bolded code.

Once a window is created in display memory it becomes a child of _HUD. You do not need to worry about nodes like MainHud unless you are working with windows that are not in the display memory.

Basically the way the tree looks for windows that are in display memory is:

_HUD
|- Experience
|- Map

Hope this helps.
Ok but how do i go from the Journal tree to the MainHUD tree?

This doesnt work either.
OnTextChanged="Parent.Parent.AchievementCompleted.Top=Parent.Parent.Parent.MainH UD.Effects.Top+89
Parent.Parent.AchievementCompleted.Left=Parent.Parent.Parent.MainHUD.Effects.Lef t+90"

I need to go from the text field in the Journals/AchievementCompleted/TextField --> MainHUD.Effects. Now the problem I see is I cant use "Root" as a parent the same way i have been in other windows.

Basiclly I am telling the AchievementCompleted window when the text field changes set the top to what the effects window top is plus 89.

Thanks,
Draven
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