Quote:
Originally Posted by Drumstix42
Do it!
*Drum's stamp of approval*
Also, yeah I think removing those old buttons would be fine since we could then track the ones we want to anyhow!
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I've started ripping out some of that old code and man, I can clean up LOTS of stuff. Since there's no concept of a single "active" quest anymore I can take out lots of messaging where we attempt to pick a new active quest whenever you complete or delete the current active quest. Things are much cleaner now that every quest has its own concept of being active or not. If a quest is flagged as active, it'll show in the new active quest window.
We also cache your update history and send this data back and forth whenever it changes. I also believe we serialize this info on your character, so I can get more savings by taking this stuff out.