Alright I give up, I get the window to close via!
window_close MainHUD DetrimentalEffects
It closes the window. Then I camp out, I come back in and it is still closed hopeful! I then show the window and the size is no different....
Code:
OnPress="Parent.Parent.Parent.DetrimentalEffects.Size=500,20
window_close MainHUD DetrimentalEffects"
The code I am using. If I can get this to work! So many options open up for what I want to do!