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Unread 09-12-2007, 03:25 PM
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kindred kindred is offline
A Forest Scavenger
Interface Author - Click to view interfaces
 
Join Date: Feb 2007
Server: Runnyeye
Posts: 15
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Quote:
Originally Posted by cybersmurf View Post
Hola... finally got around to taking pics of my mods...

All windows are based on standard EQ2 windows and lvl 70 characters.

cbp = cure by potion
cbs = cure by spell

Conjuror_Player-window also have:
Top left and across: trauma cbp, arcane cbs, noxious cbp, elemental cbs.
Bottom left and across: aquaous bottle (waterbreath), shard, invis, Animist's Transference (heal).

Conjuror_Group-window also have:
Top left and across: trauma, arcane cbs, noxious, elemental cbs, Animist's Transference (heal).
Bottom left and across: Summon Hero, aquaous bottle (waterbreath), shard, follow, invis.

Warlock_Player-window also have:
Top left and across: trauma cbp, arcane cbs, noxious cbp, elemental cbp, invis.

Warlock_Group-window also have:
Top left and across: trauma, arcane cbs, noxious, elemental.
Bottom left and across: Bestow Energy(mana-battery), Invis, Follow.

I will upload them as releases later today describing what to replace to downscale them to lower levels.

Hope somebody can use them besides me and my wife

Be safe on your travels
Flaxer
Looks great, Good job mate

Quote:
Originally Posted by cybermousey View Post
Regaurding this little app it's wonderful. I'm personally trying to learn how to create and mod some exsisting ones myself, but I'm having a really hard time despite how easy i looks. Anyway to my main point. I hate making request but I ask, is there a way to remove the scroll bar on the right? I saw an older mod that did this, and well when I changed over to your featured enhanced one. I love it, except for the scroll bars... who needs that anyway... who doesn't have a mouse wheel by now? ^_^
Thanks for your comments.
I've no plans to make that version but if i have some minutes will try to make it for you (no promess).



Just wanted to say thanks for the raiting on my uploads

and of course i want to announce...

Active quest window and Target/Implied window have been realeased
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