Quote:
Originally Posted by lordebon
I'll take a look, but it'd be rather odd for the arrows to be dependent on the guild window. The same type of arrows may be in there, but the base type of arrow is usually declared in a common file, not a particular window. If it is, it may be an old bug carried over from the original Zonx files.
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Yes, I laugh too, but:
Code:
<Button Location="303,386" Name="PrevCharacter" PackLocation=",fff" ScrollExtent="18,18" Size="18,18" Style="/MainHUD.GuildRecruiting.Arrows.up" />
<Button Location="303,852" Name="NextCharacter" PackLocation=",fff" ScrollExtent="18,18" Size="18,18" Style="/MainHUD.GuildRecruiting.Arrows.down" />
and it nearly same in Default UI (Zonx change only coordinates and size)