Add more events and properties to the base object class
I'd love to See SOE add some more events and properties to the base object class.
Here are some events I'd like to see added.
Here are some properties I'd like to see added.
This are the things I was wishing I had available tonight when I was testing out some ideas. I don't think they would make the UI to powerful if they where in the base object. I know it would make life a lot less stressful on us modders. |
couldn't agree more
although ive always wanted something like: "Thishappens if thathappens" sorta event. Example: 'parent.parent.mainhud.map.size=4,40+(anything above 40) IF parent.inventory.visible=true' get it? that is what i'm dreaming of currently, along with the things you've already said |
Onsize
onscrollextent Onpresshold onmousewheelup onmousewheeldown onmousewheelpress |
An "on" for every class, sublass, and archtype
onassassin onscout onpredator(sp) example: onassassin(if you're an assassin this is what will happen)- profituibackground_assassin.xml Then you can make a ui full instead of people having to manually do something. used for A different theme for different class/sublass/archtype or whatever. Makes it a bit less hectic for people who are downloading. Also can be used so that if your a scout Onscout- Display a scout raid icon (vg and WoW have this in their player window) etc. get it? |
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