EQ2Interface

EQ2Interface (https://www.eq2interface.com/forums/index.php)
-   UI Developer Discussion (https://www.eq2interface.com/forums/forumdisplay.php?f=3)
-   -   Has anyone gotten the new buttons in eq2ui_journals_active.xml to work? (https://www.eq2interface.com/forums/showthread.php?t=6573)

Othesus 08-05-2006 09:30 PM

Has anyone gotten the new buttons in eq2ui_journals_active.xml to work?
 
Well, I'm nearing my giving up point. The schema for these UI files is so poorly documented that I'm amazed that you can make any UI mods at all! I hope SOE's internal documentation is better than what they give the players. I've spent the last 8 to 12 hours trying things out and searching for clues.

I've been trying to get the new buttons in eq2ui_journals_active.xml to show up and work. They seem to be already coded but just hidden. Has anyone tried them out? Do these buttons really work? How do you you unhide them in the game?

Code:

<?xml version="1.0" encoding="utf-8"?>
<Page ButtonBage.SetVisible="false" DynamicData="/GameData.Quest.ActiveWindow" DynamicDataFilter="0001" eq2usescomwndcontrols="true" Location="768,5" MaximumSize="1024,1024" MinimumSize="250,109" Name="ActiveQuest" PackLocation="right,top" PackLocationProp="-256/0001,0005/0001" ScrollExtent="250,164" Size="250,164" UserMovable="true" UserResizable="true" version="1.1.0">
<OpacityEffector InitialOpacity="1.000" Name="FadeOutEffector" Speed="3.000"/>
<OpacityEffector Name="FadeInEffector" Speed="3.000" TargetOpacity="1.000"/>
<Page Name="ButtonPage" OnHideEffector="FadeOutEffector" OnShowEffector="FadeInEffector" Opacity="0.000" PackLocation="left,top" PackLocationProp="0000/0001,0000/0001" PackSize="absolute,fixed" PackSizeProp="0000/0001,0002/0003" ScrollExtent="250,40" SetVisible="true" Size="250,40" Visible="false">
<Button Location="7,10" Name="LastButton" OnPress="questbrowser_prev" PackLocation="left,top" PackLocationProp="0007/0001,0010/0001" ScrollExtent="24,24" Size="24,24" Style="/ButtonStyles.tabscroll_right"></Button>
<Button Location="32,10" Name="NextButton" OnPress="questbrowser_next" PackLocation="left,top" PackLocationProp="0032/0001,0010/0001" ScrollExtent="24,24" Size="24,24" Style="/ButtonStyles.tabscroll_left"></Button>
<Dropdownbox BackgroundOpacity="1.000" LocalTooltip="Last Updated Quests" Location="53,5" MaximumSize="16384,32" MinimumSize="195,32" Name="LastUpdated" PackLocation="left,top" PackLocationProp="0053/0001,0005/0001" PackSize="absolute,fixed" PackSizeProp="0055/0001,0002/0003" RowTemplate="/CommonElements.Dropdown.data.dropdown_template" ScrollExtent="195,32" Size="195,32" Style="/CommonElements.Dropdown.data.style" Tooltip="Last Updated Quests"/>
</Page>


ButtonBage.SetVisible="false"

ButtonBage? Is this just a typo or an intentional mispelling? I assume this is supposed to be ButtonPage.SetVisible="false" but why is this property in the topmost object?

SetVisible="true" Visible="false" are in the same object?

SetVisible="true" is another undocumented property. Visible="false" is just what the eyeball in the UIBuilder changes.

When I look at other UI windows, the OpacityEffectors are within the page that uses them but here they are one level up from the ButtonPage. Does this matter? I tried taking out all the Visible properties and the Effector properties and this ButtonPage still doesn't show up.

Any suggestions?

gm9 08-06-2006 03:42 AM

I think I saw that Zonx has visible buttons in his mod, maybe take a look at what he did for reference.


All times are GMT -5. The time now is 05:51 PM.

vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI