EQ2Interface

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-   -   2 Tricky ones (https://www.eq2interface.com/forums/showthread.php?t=553)

nastun 12-07-2004 07:38 AM

Tricky one
 
Insom this 1 is prob gonna be for you.
Is there a datavalue in the game that constantly updates location coords? Something has to tell the map where you are. Im not too fond of the ingame maps and if I can figure out how to link that with some images mayb a better map can be made?

I was playing with the autoattackeffector and I cant seem to get anything to flash when attack is on except my name. I created a text object and an image and copied all the values over except for the dynamic data(assuming this was just used to send the character name to the ui). Is this hard coded or am i missing something.

UPDATE
The DynamicData is needed for the flash on attack to work. So just an FYI if anyone is trying to mod this.
THX - Nastun

malnedra 12-07-2004 10:31 AM

IF you want better maps simply replace the maps with your own. It just a graphic like any other background or UI graphic

insomniac 12-07-2004 03:29 PM

Quote:

Originally Posted by nastun
Is there a datavalue in the game that constantly updates location coords? Something has to tell the map where you are. Im not too fond of the ingame maps and if I can figure out how to link that with some images mayb a better map can be made?

No. There is a Gamedata.self.location tag, but it only updates when the window opens (See: Bug window)

There's no way to make the red dot sync up with a bigger/smaller map. I already tried the map thing, and my North Qeynos prototype seems to be the best solution for a better map. It's just labor intensive..


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