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-   -   A question about custom map mods... (https://www.eq2interface.com/forums/showthread.php?t=2733)

Jaxel 04-26-2005 11:18 AM

A question about custom map mods...
 
I want to mod my map screen, but I use the EQ2Map Auto Updater. I am worried, if I modify my map screen, everytime the EQ2Map Auto Updater updates the map file of my interface, it will overwrite my modifications. Is this true?

Quib 04-26-2005 12:47 PM

Yup, what you'll need to do is modify the window_*.xml files found in the EQ2MAP folder if you want to change what the window looks like. They won't be overwritten by the auto-updater. In the EQ2MAP downloads area is the MookUI style set, and Zonx includes a style set in their complete UIs that are a good example of how to accomplish this.

Quib

Jaxel 04-26-2005 06:54 PM

So I cant just edit mainHUD_Map.xml?

diztorded 04-26-2005 07:58 PM

No. Do not edit eq2ui_mainhud_map.xml. It will be overwriten when you update. Instead, edit window_*.xml files found in the EQ2MAP folder like Quib had said.

saegur 04-27-2005 01:24 AM

ar are no other files there :)

but you can copy or install other mod files into the eq2map folder

tonyis3l33t 04-27-2005 11:42 AM

there is a folder called eq2map (adjacent to images folder) that has nothing but a bunch of xml files.

you would edit any file that begins with window or plugin.

using onshow and onhide you can edit the size/appearance of other windows
i.e. onshow=parent.parent.size="436,512"


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