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-   -   [Test] Test Update Notes: Wednesday, September 15, 2010(0) (https://www.eq2interface.com/forums/showthread.php?t=14727)

Offical Forums 09-15-2010 09:00 PM

[Test] Test Update Notes: Wednesday, September 15, 2010(0)
 
USER INTERFACE
  • Fixed a bug with and re-enabled new spells replacing old spells in the hotbar if the new spell is more powerful.
  • Your Target and Implied Target windows will now display the casting activity of your targets.
  • You can now click the detriment icons in the player window, group window or raid window to attempt to cure those conditions.
    • New command /cureplayer [playername|group or raid position][trauma|arcane|noxious|elemental|curse] optional [spell|potion]
      • Example: /cureplayer g0 noxious spell
        • Will attempt to cure yourself of a noxious detriment with only spells and without using potions (even if you have them).
      • Example: /cureplayer r4 noxious
        • Will attempt to cure the character in raid slot 4 of a noxious detriment using a spell or potion (whichever is available).
    • When using potions, the highest level tradeskilled potion in your inventory will be used first. This works with all tradeskilled potions.
    • Only the spells “cure”, “cure arcane” and “cure curse” are used by this.
GREATER FAYDARK
  • The Crushbone orcs are threatening the city of Kelethin! Adventurers traveling through Sapling Spur Outpost and Green Knoll are being recruited to help save the mighty city.
  • Spire Shadow Outpost was forced to move close to the Lower Emerald River due to a pack of kobolds that has moved in from Steamfont. Adventurers are being sought to help remove this threat.
  • Adventurers within The Nursery will once again find harvestable resources available.
SPELL FX REVAMP
  • Various spell visuals have been updated (and continue to be updated) based on player feedback. Please continue reporting your spell visual feedback on the forums!
POPULATION
  • The Stonebrunt temporal pathfinder will now properly zone you into Sundered Frontier instead of leaving you high and dry in the middle of the sky.
ITEMS
  • Ykeshan Spellbears and Warbears can be used below level 80 and no longer can be combined below level 80.
  • Torrent and Pestilential Rain no longer gain damage from attributes.
PLAYER HOUSING
  • Outdoor areas have been added to the following housing layouts:
  • Kelethin: Aerie Kolmas and Aerie Amree, a seven-room acorn
  • Gorowyn: Timorous Heights and Gorowyn Heights, Gorowyn Six Room
  • Halas: Manors of Erollisi and Manors of Mithaniel, New Halas Five Room Housing

PERAH’CELSIS’ ABOMINABLE LABORATORY
  • Arkatanthis the Destroyer’s item table has been adjusted so he is more likely to drop weapons.
BATTLEGROUNDS
  • Battleground Tokens now stack to 200.

More...

Landiin 09-15-2010 10:18 PM

Woot about time :) Now I can rip all my cure code out :) Hmm What order does it try to cast? If it is self does it use a potion 1st then spell? If not I'll have to keep player cure code in place.

TalTal 09-15-2010 10:27 PM

Quote:

Originally Posted by Landiin (Post 93222)
Woot about time :) Now I can rip all my cure code out :) Hmm What order does it try to cast? If it is self does it use a potion 1st then spell? If not I'll have to keep player cure code in place.

Was wondering the same thing myself. I hope spell then potion.

Drumstix42 09-16-2010 01:08 AM

I'll be leaving my cure code in, but change the defaults to use the new potion/spell commands depending on my options :)

gm9 09-16-2010 06:41 AM

Lol I'll be dammed. I just checked my logs and Rothgar had told me in February 2009 "I think we're almost to the point of adding click-to-cure to the default UI". That was a significant bit of "almost" I guess. :D

edit:
Quote:

  • Only the spells “cure”, “cure arcane” and “cure curse” are used by this.

You might want to keep custom cure code anyway because of this part.


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